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[PDF] Top 20 Conditional Viability for Impulse Differential Games

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Conditional Viability for Impulse Differential Games

Conditional Viability for Impulse Differential Games

... • 2002: Hyperbolic Hamilton-Jacobi equation is linked to reachability and viability: Mitchell, Bayen, Tomlin.... But in the mean time: hybrid systems….[r] ... Voir le document complet

28

Set-Valued Numerical Analysis for Optimal Control and Differential Games

Set-Valued Numerical Analysis for Optimal Control and Differential Games

... specific differential game problem where one of the players has no action on the sys- ...Quantitative differential game formulation, we have chosen to denote v the control and V the set of control ... Voir le document complet

46

Anytime computation algorithms for stochastically parametric approach-evasion differential games

Anytime computation algorithms for stochastically parametric approach-evasion differential games

... review. Differential games provide a quantita- tive framework to study strategic interconnections among competing decision makers whose actions are constrained by dynamic ...deterministic ... Voir le document complet

7

Fokker-Planck equations of jumping particles and mean field games of impulse control

Fokker-Planck equations of jumping particles and mean field games of impulse control

... partial differential equation whereas it can at a penalized ...looking for Nash equilibria of the MFG in mixed ...system, for variational inequalities instead of quasi variational inequalities, leads ... Voir le document complet

49

Differential games through viability theory : old and recent results

Differential games through viability theory : old and recent results

... particular for dynamical economic models [9] and in finance [12], ...used for the study of worst case design [33], [65], ...the viability techniques for differential games have ... Voir le document complet

21

Some Results on the Markov Equilibria of a Class of Homogeneous Differential Games

Some Results on the Markov Equilibria of a Class of Homogeneous Differential Games

... i has the utility function U i ( c i ). Given player i 's Markov strategy X i , we de ne player j 's best reply to X i as a Markov strategy X j such that for all t and all x ( t ), player j 's integral of ... Voir le document complet

17

BetaSAC: A New Conditional Sampling For RANSAC

BetaSAC: A New Conditional Sampling For RANSAC

... Embedded Vision Systems Saclay, France Abstract We present a new strategy for RANSAC sampling named BetaSAC, in reference to the beta distribution. Our proposed sampler builds a hypothesis set incrementally, ... Voir le document complet

12

Artificial Intelligence for Games

Artificial Intelligence for Games

... games such as Total War (Creative Assembly), Airborne Assault (Panther Games), or Armed Assault (Bohemia Interactive), ...Directions for Video Game AI We have introduced in the previous pages the ... Voir le document complet

28

Conditional Coding for Flexible Learned Video Compression

Conditional Coding for Flexible Learned Video Compression

... signal for intra frames and residual-domain for inter ...coders for intra and inter frames, resulting in heavier and less factorizable ...framework for end-to-end learned video coding, based ... Voir le document complet

19

Conditional lower bounds for graph sensitivity problems

Conditional lower bounds for graph sensitivity problems

... that for all three variants of directed radius, quadratic time per update or query is required, even with sensitivity 𝜔(log ...𝑛). For one-way and max-radius, we show this lower bound for constant ... Voir le document complet

60

Asymptotic value in frequency-dependent games with separable payoffs: a differential approach

Asymptotic value in frequency-dependent games with separable payoffs: a differential approach

... a differential approach in the sense that we associate to the repeated game, a differential game played over [0, 1] × R I×J ...partial differential equation (PDE) that governs the evolution of the ... Voir le document complet

24

A model of viability for a monetary economy

A model of viability for a monetary economy

... 2.2.1 Viability in a nutshell Therefore it makes sense to abandon the traditional approach in terms of as- ymptotic global stability and to explore an alternative way less connected with a social liberal ... Voir le document complet

11

Fluorescent Copolymers for Bacterial Bioimaging and Viability Detection

Fluorescent Copolymers for Bacterial Bioimaging and Viability Detection

... suitable for developments of microbiological appli- cations such as labelling bacterial cytoplasm for multi- color bioimaging applications and for real-time detection of the viability in ... Voir le document complet

12

Viabilitree: A kd-tree Framework for Viability-based Decision

Viabilitree: A kd-tree Framework for Viability-based Decision

... mathematical viability theory offers concepts and methods that are suitable to study the compatibility between a dynamical system described by a set of differential equations and constraints in the state ... Voir le document complet

29

Parameterized Algorithms for Parity Games

Parameterized Algorithms for Parity Games

... parity games are also especially interesting from a complexity-theoretic point of view because of their intriguing complexity ...parity games in known to be in NP∩coNP [14], and in fact even in UP∩coUP ... Voir le document complet

23

Designing incentives for Boolean games

Designing incentives for Boolean games

... specific games by introducing penalties (a form of taxation) on some actions of the ...setting for k-implementation is one of payments, in contrast to the present paper, and our use of Boolean games ... Voir le document complet

8

Incentive engineering for Boolean games

Incentive engineering for Boolean games

... Boolean games are a natural, compact, and expressive class of logic-based games, in which each player exercises unique control over some set of Boolean variables, and has some logical goal formula that it ... Voir le document complet

37

Adversarial Games for Particle Physics

Adversarial Games for Particle Physics

... • Adversarial training = indirectly specifying complicated loss functions. For generation[r] ... Voir le document complet

40

Adversarial Games for Particle Physics

Adversarial Games for Particle Physics

... • The generation process is often not uniquely specified or known exactly, hence systematic uncertainties.. • Parametrization through.[r] ... Voir le document complet

33

Interaction indices for multichoice games

Interaction indices for multichoice games

... index for a MCDA model with no special restriction (and in particular, mutual preferential independence is not supposed to ...index for multichoice ...index for games on lattices (Grabisch and ... Voir le document complet

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