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A multi-layer approach of interactive

path planning for assisted manipulation in Virtual Reality

Simon Cailhol, Philippe Fillatreau, Jean-Yves Fourquet and Yingshen Zhao Ecole Nationale d’Ing´enieurs de Tarbes-Laboratoire G´enie de Production ´

Context

Industrial motivation

While designing products with the Product Lifecycle management (PLM) approach, the tasks

involving manipulations by a human operator can be simulated in Virtual Reality (VR) applications.

One of the main issues for most of such tasks is to find path for systems components to move.

Path finding tools

Off-line simulation

Path planners from robotic research field.

Computation time for highly integrated systems.

&

On-line simulation

Manipulation in VR assembly applications.

Environment hard to handle for human operator.

.

Assisted VR assembly

Use an automatically planned trajectory to guide human operator immersed in VR application.

Proposition

Human operator Environment model

Geometrical map Topological map

Semantic map

Environment modeling Path planning

Interaction means

B1,5 B2,7 B1,6 B2,8

B3,5 B3,7 B4,6 B4,8

B3,9 B3,10 B4,9 B4,10

P1 P2

P3 P4

P5 P7

P8 P6

P9 P10

P3P3 P3 P3 P4P4

P4 P4

cha racterization

cha racterization geometrical placement

cell decomp osition costs co mputation query definiti on

strategy defi n it ion

strategy defi n ition guidance

manipulations intent p rediction

re-planning triggering

semantics util ization

Contribution

Multi-layer environment model

not complex not complex

complex complex

very complex very complex

very complex complex

cluttered not complex

fixed fixed

fixed

moving B

1,5

B

2,7

B

1,6

B

2,8

B

3,5

B

3,7

B

4,6

B

4,8

B

3,9

B

3,10

B

4,9

B

4,10

P

1

P

2

P

3

P

4

P

5

P

7

P

8

P

6

P

9

P

10

P

3

P

3

P

3

P

3

P

4

P

4

P

4

P

4

• Semantics characterizes places and obstacles.

• Topology represents places, borders and their connectivity.

• Geometry describes obstacles and free space.

Planning process

S G

B

1,5

B

2,7

B

1,6

B

2,8

B

3,5

B

3,7

B

4,6

B

4,8

B

3,9

B

3,10

B

4,9

B

4,10

P

1

P

1

P

1

P

2

P

3

P

4

P

5

P

7

P

8

P

6

P

9

P

10

P

3

P

3

P

3

P

3

P

4

P

4

P

4

P

4

P

2

P

2

S G

M M M M

M M

M M M

M

A two phases path planning process involving both semantic information :

1. Coarse planning defines a path in the topology and split it in steps. Semantics controls the topology exploration.

2. Fine planning defines the geometrical path crossing each step. Semantics chose the planning technique.

Interaction and control sharing

G C

C

→ g

M M M M

M M

M M M

M C

C C

C C C C

C C C

C C C C

C C C G G

→ g

M M M M

M M

M M M

M C

C C C C

M M

M

M

M M C

M M C

• Operator’s actions are used to define Semantics utilization for cost functions and planning techniques

• Operator intent is predicted at topological level and used for path re-planning

• Authority is shared between automatic planner and human operator for geometrical manipulation

Results

Path planning 3D environment

round

pentagon triangle

square

cluttered cluttered not complex

complex very

complex

Guidance following planned trajectory Operator control planned trajectory

IEEE VR 23-27 March 2015

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