Season 2 • Episode 18 • Sprouts
0Sprouts
Season 2
Episode 18 Time frame 2 periods
Objectives :
•
Introdue the voabularyof Graph theory.•
Showhow a gamean besolved by exhaustion.Materials :
•
Rules.•
A large room, with not too many tables and hairs, would be better suitedfor this ativity.
Period 1
1 – The rules of the game 10 mins
Therules ofthegameareexplained,withafewgamesplayed ontheboardbythe teaher
and some students.Voabulary is introdued.
Graph Vertex Edge Order of agraph Degree of avertex
2 – Playtime 10 mins
Students play some game of sprouts by pairs.
3 – Solving the 1-vertex game 5 mins
The 1-vertex game is ompletelysolved and itis shown that it's aseond-playerwin.
4 – Solving the 2-vertices game 30 mins
Students have to olletively solvethe 2-verties game and nd out if there is a winning
strategy. Teaher's inputshould beminimalduring this part.
•
The lass is divided infour groups.•
Eah groupis given some large papersheets (halflip-board sheets) and some pens.•
Eah grouphas to builda large tree showing allthe possible moves, with one moveoneah paper. Equivalent movesmust not be dierentiated.
•
Eah grouphas todevise a winningstrategy for the rst or seond player.Season 2 • Episode 18 • Sprouts
1Period 2
5 – Solving the 2-vertices game (continued) 10 mins
Students are given some time to take a look at the tree they did during the previous
periodand review the winning strategy.
6 – Championship 35 mins
Eah group plays a 2-verties game against every other group twie (swithing rst and
seond players ineah game).
G1 G2 G3 G4
G1
G2
G3
G4
A mark isthen awarded tothe group dependingon the number of wins :
1 win : 12 points;
2 wins : 15points;
3 wins : 18points;
4 wins : 19points;
Sprouts
Season 2 Episode 18 Document Rules
1 Origin and rules
The game alled Sprouts was reated in 1967 by mathematiians Mihael S. Paterson
and John H. Conway (the reatorof the gameof Life).
This is a two-players game, played with just penil and paper. Start with a number of
spots,orverties.Thetwoplayerstaketurnsdrawingaline(notforedlystraight)between
twoverties orfromavertex toitself, andplaing anew pointon the line.A turn isalso
alled a move. A few rules apply :
•
A linemust not ross any other line.•
At most three lines an start from any vertex. We say that eah vertex has exatlythree lives. When exatlythree lines start from one vertex, it is onsidered dead and
annot be used inthe game any longer.