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Command reference

Dans le document Schematic Design Tools Reference Guide (Page 92-99)

The remainder of this chapter is a command reference for Draft, the schematic editor.

Commands are described in alphabetical order, the order in which they appear in Drafrs main menu. Main menu commands appear at the top of the first page describing the command. Many commands display other menus. Commands on these menus are described under the main menu command.

Some commands in the main menu appear in several other menus. These commands ,(such as FIND,

JUMP,

and ZOOM) are described at the main menu level only. When a

command occurs in another menu, see the main menu description of the command for an explanation of its use.

Selecting commands Select Draft commands in one of two ways:

+

Press the first letter of the command name. Occasion-ally a menu has more than one command beginning with the same letter. When this happens, use the method of selecting commands explained below.

+

Move the highlight bar over the command name, and press <Enter> or click the left mouse button.

Press <Esc> to return to the previous menu.

Locating commands If you are not sure of the name of a command, use table 2-1 to quickly look up the command alphabetically or use table 2-2 to identify the task you want to accomplish and then identify the command.

Once you know the name of the command, look it up in the command reference.

Command Menu commands

AGAIN None

BLOCK Move Get Export

Drag Save ASCII Import

Fixup Import Text Export

CONDITIONS None

HARDCOPY Destination Make Hardcopy

File Mode Width of Paper INQUIRE " None

JU"MP A-H tags X location

Reference Ylocation

LIBRARY Directory Browse

MACRO Capture Initialize Read

Delete List Write

PLACE Wire Module Port Trace Name

Bus Power Vector

Junction Sheet Stimulus

Entry (Bus) Text NoConnect

Label Dashed Line Layout

QUIT Enter Sheet Write to File Abandon Edits

Leave Sheet Initialize Run User

Update File Suspend to System Commands

REPEAT None

SET Auto Pan Macro Prompts X, YDisplay

Backup File Orthogonal Grid Parameters

Drag Buses Show Pins Repeat Parameters

Error Bell Title Block Visible Lettering Left Button Worksheet size

TAG A-H tags

ZOOM Center Out

In Select

Table 2-1. Draft menu commands.

Category Task Select Entering and editing Put parts, connections, and hierarchical PLACE objects and data sheets on your worksheet.

Get parts from loaded libraries. GET Edit or change parts on the worksheet. EDIT Identify and change a section of the BLOCK worksheet.

Erase objects or blocks of objects. DELETE Setting locations and

conditions

Set the status of Draft parameters. SET Identify and remember locations on the TAG worksheet.

Navigating on the Move the pointer to a specified location on JUMP

screen the worksheet.

Locate a string of text characters. FIND Change the location and amount of detail ZOOM you see on the screen.

Repeating repetitive Repeat the last main menu command. AGAIN or complex tasks

Define macros (recorded commands). MACRO Duplicate the last entered object, label, or REPEAT text string.

Showing status or Display part list directories and parts in LIBRARY other information loaded libraries.

Display memory available for the CONDITIONS worksheet, hierarchy buffer, and macro

buffer.

Display text associated with worksheet INQUIRE objects.

Printing your Send a schematic to the printer or a file. HARDCOPY schematic

Leaving the program Save your worksheet, enter or leave QUIT hierarchical worksheets, leave the root

sheet, or leave Draft.

Table 2-2. Draft commands by function.

AGAIN

AGAIN repeats the last

main menu

command executed. For example, if the last command you selected is PLACE, you may repeat PLACE by selecting AGAIN.

AGAIN repeats commands only from the main menu. For example, if you execute a command in the PLACE menu and then select AGAIN, the PLACE menu displays, ready for you to select another PLACE command.

BLOCK

Use BLOCK and its commands to manipulate specific areas of your worksheet. Select BLOCK to move, rubberband (stretch), make

orthogonal (perpendicular to each other), duplicate, import, or export a section of a worksheet.

When you select BLOCK, the menu shown at right displays. The commands on this menu are described on the following pages.

Block Move Drag Fixup Get Save Import Export ASCII Import Text Export

BLOCK Move BLOCK Move moves selected objects to another location on the worksheet.

Select BLOCK Move. Draft displays:

I

Begin Find Jump Zoom

To select the objects to move, draw a box around them. Place the pointer where you want the corner of the box to start and select Begin. The Begin command in the command line is replaced with End:

End Find Jump Zoom

Move the pointer. As you do, Draft draws a box. When the box encloses or intersects all of the objects you wish to move, select End. Draft selects the objects and displays:

I

place Find Jump Zoom

You can now move objects within or intersected by the box.

The objects are drawn as outlined symbol shapes so that Draft can move them quickly. If you selected an area that contains many objects, only the box enclosing the area appears to move. Draft keeps the details of the objects in the box and displays them again when you place them in the new location.

Move the box to the new location. The objects within the area being moved still show at their original location.

Only the outlined symbols within the selected area move.

Select Place to place the moved objects at the new location.

Draft redraws the screen, placing the objects in their new location. Draft returns to the main menu level.

6. NOTE: You may move and place a single object by selecting

BLOCK Move, positioning the pointer inside the object, and

then selecting Begin and End. You do not have to enclose the

object in a box. The box can also be drawn as a horizontal

line, a vertical line, or a single point, as long as at least

part of the box intersects the object you want to move.

BLOCK Drag BLOCK Drag moves objects while maintaining connectivity.

BLOCK Fixup

When you use this command, wires and buses appear to stretch as you move the block of objects on the worksheet.

This effect is aptly called "rubberbanding." When you finally place the block of objects, the wires and buses are extended to maintain their original connectivity.

BLOCK Drag works the same as BLOCK Move.

To drag a bus, first turn on the SET Drag Buses option (see the SET command later in this chapter) to maintain bus connectivity.

Use BLOCK Fixup to "fix up" wires and buses, making them orthogonal (perpendicular to each other) by adding new wire or bus segments.

Select BLOCK Fixup. Draft displays the command line:

IPick Find Jump Zoom

Use Pick to select the wire or bus to make orthogonal. Place the pointer so it touches either end of the wire or bus you want to make orthogonal and select Pick to select it. Draft displays the command line:

IDrop End Find Jump Zoom

Move the pointer to the new endpoint. The end of the wire or bus moves with the pointer. In addition, Draft adds a new wire or bus segment that extends from the original wire or bus position to the new position.

Select Drop to "drop" a new wire or bus segment when you have it where you want it. You can continue dropping segments by selecting Drop as many times as desired.

Select End to drop the last segments when you have finished fixing up the wire or bus. Draft displays the BLOCK Fixup command line, so you can "fix up" another wire or bus. Press <Esc> to return to the main menu level.

6 NOTE: Use BLOCK

Fixup

only for adding segments when

straightening non-orthogonal wires and buses. Use BLOCK

Dans le document Schematic Design Tools Reference Guide (Page 92-99)