VECTOR CALCULUS
B.Sc. Mathematics
(V SEMESTER)
CORE COURSE
(2011 ADMISSION ONWARDS)
UNIVERSITY OF CALICUT
SCHOOL OF DISTANCE EDUCATION
Calicut University, P.O. Malappuram, Kerala, India-673 635
UNIVERSITY OF CALICUT
SCHOOL OF DISTANCE EDUCATIONB.S
C
.
MATHEMATICS
(2011
A
DMISSION
ONWARDS
)
V
SEMESTER CORE COURSE:
VECTOR CALCULUS
Prepared by: Sri. Nandakumar. M. Assistant Professor, NAM College, Kallikkandi, Kannur. Scrutinized by: Dr. Anil Kumar. V Head of the Dept. Dept. of Maths, University of Calicut.Layout & Settings
:
Computer Section, SDECONTENTS PAGES
MODULE - I
5 ‐ 70
MODULE - II
71 ‐ 137
MODULE - III
138 ‐ 166
MODULE - IV
167 ‐ 222
SYLLABUS
223
MODULE - 1
ANALYTIC GEOMETRY IN SPACE
VECTORS
1.
A vector is a quantity that is determined by both its magnitude and its direction; thus
it is an arrow or a directed line segment. For example force is a vector. A velocity is a
vector giving the speed and direction of motion. We denote vectors by lowercase
boldface letter a,b,v, etc.
2.
A scalar is a quantity that is determined by its magnitude, its number of units
measured on a scale. For Problem, length temperature, and voltage are scalars.
3.
A vector has a tail, called its initial point, and a tip, called its terminal point.
4.
The length of a vector a is the distance between its initial point and terminal point.
5.
The length (or magnitude) of a vector a is also called the norm (or Euclidean norm)
of a and is denoted by .
6.
A vector of length 1 is called a unit vector.
7.
Two vector and are equal, written, a=b, if they have the same length and the
same direction. Hence a vector can be arbitrarily translated, that is, its initial point
can be chosen arbitrarily.
COMPONENTS OF A VECTOR
We consider a
Cartesian coordinate system in space, that is, a usual rectangular
coordinate system with the same scale of measurement on the three mutually perpendicular
coordinate axes. Then if a given vector has initial point
and terminal point
, then the three numbers
………..(1)
Are called the components of the vector a with respect to that coordinated system, and we
write simply
In terms of components, length of a is given by
…….(2)
Problem
Find the components and length of the vector a with initial point
and terminal point
Solution.
The components of a are
Hence
. Using (2), the length of the vector is
POSITION VECTOR
A Cartesian coordinate system being given, the position vector r of a point
is the vector with the origin
as the initial point and as the terminal point. From (1),
the components are given by
So that
Theorem I (Vectors as ordered triples of real numbers)
A fixed Cartesian coordinate system being given each vector is uniquely determined
by its ordered triple of corresponding components. Conversely, to each ordered triple of
real numbers
there corresponds precisely one vector
, with
corresponding to the zero vector 0, which has length 0 and no direction.
VECTOR ADDITION
Definition (Addition of Vectors)
The sum
of two vectors
and
is obtained by adding
the corresponding components.
....(3)
Basic Properties of Vector Addition
a) (commutativity) b) (associativity) c)
d)
where denotes the vector having the length and the direction opposite to that of
SCALAR MULTIPLICATION
Definition (Scalar Multiplication by a Number)
The product ca of any vector
and any scalar c (real number c) is the
vector obtained by multiplying each component of a by c. That is
,…...(4)
Geometrically, if
, then with
has the direction of and with
has
the direction opposite to . In any case, the length of is
and
if or (or both) Basic Properties of Scalar Multiplication
(a) (b)
(c) (written cka) …(5) (d)
Remarks (4) and (5) imply for any vector a
(a) (b)
Instead of we simply write
Problem Given the vectors and Find and
Solution:
; ; ;
Unit Vectors i,j,k
A
vector
can also be represented as
a=a
1i+a
2j+a
3k …… (6)
In this representation i,j,k are the unit vectors in the positive directions of the axes of
a Cartesian coordinate system . Hence
…..(7)
Problem The vectors and can also be written as and
Inner Product
Definition (Inner Product (Dot Product) of vectors) The inner product or dot product (read “a dot b”) of two vectors a and b is the product of their lengths times the cosine of their angle.
if …(1) if
The angle
between a and b in measured when the vectors have their initial
points coinciding. In components,
…...(2)
Definition A vector a is called orthogonal to a vector b if
Then b is also orthogonal to a and we call these vectors orthogonal vectors.
1.
The zero vector is orthogonal to every vector.
2.
For nonzero vectors
if and only if
thus
Theorem 1 (Orthogonality) The inner product of two nonzero vector is zero if and only if
these vectors are perpendicular.
Length and Angle in terms of inner Product
From
(1),
with we get
. Hence
…(3)
From (3) and (1) we obtain for the angle between two nonzero vectors
……(4)
Problem Find the inner product and the lengths of
and
as well as
the angle between these vectors
Solution
and (4) gives the angle radians.
Properties of Inner Products
For any vectors and scalars
(a) (Linearity)
(b) (Symmetry)
(c) if and only if (Positive definiteness)
Hence dot multiplication is commutative and is distributive with respect to vector
addition, in fact from the above with
and
we have
(Distributivity) Furthermore, from (1) and we see that
Result: Prove the following triangle inequality:
Proof
using (3)
since
using (3) and Schwarz inequality
Taking square roots on both sides, we obtain
Result: Prove the Parallelogram equality (parallelogram identity)
Proof
, using (3)
Derivation of (2) from (1)
We can write the given vectors a and b in components as
and
Since i,j and k are unit vectors, we have from (3)
Since they are orthogonal (because the coordinate axes perpendicular) Orthogonality
Theorem gives
Hence if we substitute those representations of a and b into
and use Distributivity and
Symmetry, we first have a sum of nine inner products.
APPLICATIONS OF INNER PRODUCTS
Work done by a force as inner product
Consider a body which a constant force p acts. Let the body be given a displacement
d. Then the work done by p in the displacement d is defined as
that is, magnitude of the force times length of the displacement times the cosine of the
angle between p and d. If
, then
. If p and d are orthogonal, then the work is
zero. If
, then
which means that in the displacement one has to do work
against the force.
PROJECTION OF A VECTOR IN THE DIRECTION OF ANOTHER NON ZERO VECTOR
Components or projection of a vector a in the direction of a vector
is defined by
……..(5)
where is the angle between a and b.
Thus is the length of the orthogonal projection o a on a straight line l parallel to b, taken
with the plus sign if b has the direction of b and with the minus sign if has the direction
opposite to b
Multiplying (5) by , we have
ie
(b
……(6)
if b is a unit vector,as it is often used for fixing a direction then (6) simply gives
p=a.b (|b|=1)
Definition An orthonormal basis I,j k associated with a Cartesian coordinate system. Then
{i, j, k} form an orthonormal basis, called standard basis
An orthonormal basis has the advantage that the determination of the coefficients in
representation
v=l
1a+l
2b+l
3c (v a given vector)
is very simple. This is illustrated in the following Problem.
Solution
, since
and
Similarly, it can be shown that
and
Normal Vector to a given line
•
Two non-zero vectors
and
in the plane are perpendicular (or
orthogonal) if
i,e, if
•
Consider a line
The line
though the origin and parallel to is
when can also be written
where
and
.
Now
implies that a is perpendicular to position vector of each points on the
line
. Hence a is perpendicular to the line
and also to because and
are parallel
is called a normal vector to (and to
).
is another normal vector to (and to
).
•
Two straight lines
and
are perpendicular if their
normal vectors are perpendicular. Since
and
are normal
vectors of and respectively
and are perpendicular if
Problem Find a normal vector to the line
Solution
Let given line be
. Then the
through the origin and parallel to is
which can also be written as
where
and
Hence by
the discussion above a normal vector to the line
is
Problem
Find the straight line through the point
in the xy-plane and
perpendicular to the straight line
Also find the point of intersection of the lines and
Solution
Suppose the required straight line be
. Then
is a normal
vector to and is perpendicular to the normal vector
of the line
. That is
i.e,
….(8)
Now, if we take
and
we have
is a normal vector to and
hence
Since it passes through
by substituting
in the
equation of we have
or
Hence the equation of the required line is
or
Now the point of intersection of of
and
can be
obtained by solving the following systems of equations.
Solving, we obtain
and
Hence the point of intersection of the lines
and is
NORMAL VECTOR TO A PLANE
Let
be a plane in space. It can also be writer as
….(9)
where
and
The unit vector in the direction of a is
Dividing (9) by , we get
…..(10)
where
Representation (10) is called Hesse’s normal form of a plane.
In (10), p is the projection of r in the direction of n. Note that the projection has the same constant value for the position vector r of any point in the plane.
(10) holds if and only if n is perpendicular to the plane. n is called unit normal vector to the plane (the other being –n)
Remark
From the above discussion it follows that is the distance of the plne from the
origin.
Problem 6 Find a unit vector perpendicular to the plane
. Also find the
distance of the plane from the origin.
Solution
A normal vector to the given line is
and since
we have
and the plane has distance
from the origin
Assignments
For the vectors
,
and
find
1.
,
2 ,
,
3.
4.
5
Find the work done by the force p acting on a body if the body displaced from a point A to a
point B along the straight segment AB. Sketch p and AB.
6
7
8
Can work be zero or negative? In what cases?
Let
. Find the angle between
9
10
11
Find the angle between the straight lines
and
12
Find the angle between the planes
and
13
Find the angles of the triangle with vertices
14.
Find the angles of the parallelogram with vertices
Find the component of a in the direction of b:
15
16.
17
Vector Product
Definition The
vector product (cross product)
of two vector
and
is a vector
as follows:
• If a and b have the same direction,
• If a and b have the opposite direction,
• In any, other case,
has the length
…..(1)
where is the angle between a and b. This is the area of the parallelogram with a and b as
adjacent sides The direction of
is perpendicular to both a and b and such that
a,b,v in this order, form a right handed triple.
CROSED PRODUCT IN COMPONENTS
In components, the cross product is given by ….(2) Notice that in (2)
Hence is the expansion of the determinant
by the first row.
Definition A Cartesian coordinate system is called right-handed if the corresponding
unit vectors I,j,k in the positive directions of the axes form a right handed triple. The system
is called left-handed if the sense of k is reversed.
Problem Find the vector product of and in right-handed coordinates.
Solution
or
Problem With respect to a right-handed Cartesian coordinate system, let and Then
Vectors Product and Standard basis vectors
Since i,j,k are orthogonal (mutually perpendicular) unit vectors, the definition of
vector product gives some useful formulas for simplifying vector products; in right-handed
coordinates these are
…… (3)
For left-handed coordinates, replace k by –k , Thus
GENERAL PROPERTIES OF VECTOR PRODUCT
Cross multiplication has the following properties: • For every scalar l
…(4)
• It is distributive with respect to vector addition, that is, (a)
(b) ….(5)
• Vector product is not commutative but anticommutative, that is,
…(6)
• It is not associative, that is in general
so that the parentheses cannot be omitted.
Proof.
(4) follows directly from the definition
.…(8)
The sum of the two determinants in (8) is the first component of the right side of (5a). For the other components in (5a) and in (5b), equality follows by the same idea.
Now to get (6), note that
, using (2**)
, as the interchange of rows 2
And 3 multiples the determinants by -1
again using (2**)
We can confirm this geometrically if we set
and
then
by
(11) and for b, a,w to from a right handed triple, we must have
For the proof of (7), note that
, where as
SCALAR TRIPLE PRODUCT
Definition (Scalar Triple Product) The scalar product of three vectors a,b and c, denoted by
, is defined as :
The scalar triple product
is also denoted by
and is also called the box product
of the three vectors
Remarks
•
The scalar triple product is a scalar quantity.
•
Since the scalar triple product involves both the signs of ‘cross’ and ‘dot’ it is some
times called the mixed product.
Geometrical meaning of Scalar triple product
The scalar triple product has a geometrical interpretation. Consider the
parallelepiped with a, b and c as co terminus edges. Its height is the length of the
component of a on
. To be precise, we should say that this height is the magnitude of
, where is the angle between a and
.
Now,
Where the sign or depends on
which is positive or negative according is acute or
obtuse that is according as a, b, c is right handed or left handed.
Hence the volume of the parallelepiped with co terminal edges a, b and c is
,
up to sign, the scalar triple product.
Expression for the scalar triple product as a determinant
Let and
Problem Compute if and
Solution
Problem Find the volume of the parallelepiped whose co-terminal edges are arrows representing the vectors and
Solution
Problem Find the volume of the tetrahedron with co terminal edges representing the vectors and
Solution
The volume of the tetrahedron
Hence, the volume of the tetrahedron is
Theorem (Linear independence of three vectors) Three vectors form a linearly independent
set if and only if their scalar triple product is not zero.
The following is restatement of the above Theorem.
Theorem
Scalar triple product of three coplanar vectors is zero.
Proof.
Let
be three coplanar vectors. Now
represent a vector which is
perpendicular to the plane containing b and c in which also lies the vector a and hence
is perpendicular to a. Therefore
Thus
when three vectors are
coplanar.
Conversely, suppose that
. That is
, which shows that
is
perpendicular to a. But
is vector perpendicular to the plane containing b and c hence a
should also lie in the plane of b and c. That is a, b, c are coplanar vectors.
Problem 11 Show that the vectors
are linearly
independent.
Solution
By the Theorem, it is enough to show that the scalar triple product of the given
vectors is not zero. It can be seen that the scalar triple product is not zero. Hence the given
vectors are linearly independent.
Problem Find the constant so that the vectors
are coplanar.
Solution Three vectors a, b, c are coplanar if
i.e, if or if or if
Problem Prove that the points and are
coplanar.
Solution
Let the given points be
respectively and if these four points are coplanar
then the vectors
are coplanar, so that their scalar triple product is zero. i.e
Now sition vector of position vector of
Similarly Now
Hence the given points are coplanar.
Equation of a Plane with three points
Let
and c=x
3i+y
3j+z
3k be the position vectors of three points
and
Let us assume that the three points
and do not lie in the same straight line.
Hence they determine a plane. Let
be the position vector of any point
in the plane. Consider the vectors
which all lie in the plane. That is
and
are coplanar vectors. Now we apply the
condition for coplanar vectors.
or
or
Problem Find the equation for the plane determine by the points
and
Solution
The equation of a plane with three points
and
is
given by
Hence here, the equation of the plane with the points
and
is given by
or
i.e, the equation of the plane is
or
Assignments
In Assignments 1-9 with respect to a right-handed Cartesian coordinate system, let Find the following expressions.
1. 2.
3 4 .
5 6
7 8
10
What properties of cross multiplication do Assignments 1,4 and 5 illustrate ?
11
A wheel is rotating about the x-axis with angular speed 3
The rotation appears
clockwise if one looks from the origin in the positive x-direction. Find the velocity
and the speed at the point
.
12
What are the velocity and speed in Exercise 11 at the point
if the wheel rotates
about the y-axis and
?
A force p acts on a line through a point A. Find the moment vector m of p about a point are 13
14
15
Find the area of the parallelogram if the vertices are
16
Find the area of the triangle in space if the vertices are
17
Find the plane through
18
Find the volume of the parallelepiped if the edge vectors are
19
Find the volume of the tetrahedron with the vertices
20
Are the vectors
linearly independent ?
LINES AND PLANES IN SPACE
In this chapter we show how to use scalar and vector products to write equations for
lines, line segments, and planes in space.
Lines and Line Segments in Space
Suppose is line in space passing through a point
and is parallel to a vector
Then is the set of all points
for which
is parallel to v. That
is, lies on if and only if
is a scalar multiple of .
Vector equation for the line through and parallel to v is given by …(1)
Expanding Eq. (1), we obtain
Equating the corresponding components of the two sides gives three scalar equations
involving the parameter t:
When rearranged, these equations give us the standard parameterization of the line
for the interval
as follows :
……(2)
Standard parameterization of the line through
and parallel to
is given by
above.
Problem Find parametric equations for the line through and parallel to .
Solution
With
equal to
and
equal to
Eq (2)
become
Problem Find parametric equations for the line through
and
.
Solution
The
vector
is parallel to the line , and Eg.(2) with “base point”
give
…..(3)
If we choose
as the “base point” we obtain
…..(4)
The equations in (4) serve as well as the equations in (3); they simply place you at a different
point for a given value of .
Line Segment Joining Two Points
To parameterize a line segment joining two points, we first parameterize the line
through the points. We then find the values for the end points and restrict to lie in the
closed interval bounded by these values. The line equations together with this added
restriction parameterize the segment.
Problem
Parameterize the line segment joining the points
and
.
Solution
We begin with equations for the line through and , which obtained in Problem 2:
…..(5)
We observe that the point
Passes through
at
and
at
We add the restriction
to Eq (3) to parameterize the line segment:
…..(6)
The Distance from a Point to a Line in Space
To find the distance from a point to to a line that passes through a point parallel
to a vector v, we find the length of the component of normal to the line . In the notation
of the figure, the length is
which is
Distance from a Point to a Line Through parallel to is given by
...(7)
Problem
Find the distance from the point
to the line
...(8)
Solution
Putting we see from the equations for that passes through and is parallel to (v is obtained by comparing (8) with (2) to get With
and
Eq. (7) gives
Equations for planes in Space
Suppose plane passes through a point
and is normal (perpendicular)
to the nonzero vector
Then is the set of all points
for which
is orthogonal to
That is, lies on if and only if
This equation is equivalent to
i.e. Plane Through
normal to
is given by the
following equivalent equatations:
Vector equation :
….(9)
Component equatation :
….(10)
Problem Find an equatation for the plane through perpendicular to .
Solution
Using Eq. (10),
Problem Find the plane through
Solution
We find a vector normal to the plane and use it with one of the points (it does not
matter which) to write an equatation for the plane.
The cross Product is normal to the plane. Note that Similiarly,
Hence
We substitute the components of this normal vector and the co ordinates of the point (0,0,1) into Eq. (10) to get
i.e
Problem Find the point where the line
Intersects the plane
Solution
…(12)
Lies in the plane if its coordinates satisfy the equatation of the plane; that is, if
Putting the point of intersection is
The Distance from a Point to a Plane
ProblemFind the distance from to the plane
Solution
We follow the above algorithm.
Using (11) vector normal; to the given plane is given by
The poins on the plane easiest to find from the plane’s equation are the intercepts .If we take to be the y-intercept, then putting and in the equation of the plane or
Hence is , and then
The distance from to the plane is
Angles Between Planes; Lines of Intersection
The angle between two intersecting planes is defined to be the ?(acute) angle determined by their normalvectors
Problem Find the angle between the planes and
Solution
Using (11), it can be seen that the vectors
are normals to the given planes and respectively. The angle between them (using the definition of dot product) is
Problem Find the vector parallel to the line of intersection of the planes and .
Solution
The line of intersection of two planes is perpendicular to the plane’s normal vector’s
and , and therefore parallel to
.In particular
is a vector parallel to the
plane’s line of intersection. In our case,
,
We note that any nonzero scalar multiple of
is also a vector parallel to the
line of intersection of the planes
and
.
Problem Find parametric equations for the line in which the planes
and
intersect.
Solution
v =14i+2j+15k as a vector parallel to the line. To find a point on the line, we can take any
point common to the two planes. Substituting z=0 in the plane equations we obtain
and solving for the x and y simultaneously gives x=3, y= -1. Hence one of the point common
to the plane is (3,-1,10)
The line is [Using eq.(2)]
Assignments
1. The line through the point
parallel to the vector i+j+k
2. The line through
and
3. The line through the origin parallel to the vector 2j+k
4. The line through (1,1,1) parallel to the z-axis
5. The line through
perpendicular to the plane
6. The x-axis
Find the parametrizations for the line segments joining the points in Assignments 7-10.
Draw coordinate axes anD sketch each segments indicating the direction of increasing t
for your parametrization.
7.
,
8.
,
9
,
.
10
,
Find equations for the planes in Assignments 11-13.
11. The plane through
normal to
12 The plane through
and
13 The plane through
perpendicular to the line
14 Find the point of intersection of the lines
and
15 Find the plane determined by the intersection of the lines:
16 Find a plane through
and perpendicular to the line of intersection of the
planes
In Assignments 17-19, find the distance from the point to the line.
17
18
19
In Exercise 20-22 , find the distance from the point to the plane.
20
22
23 Find the distance from the plane
to the plane,
24 Find the angles between the following planes:
Use a calculator to find the acute angles between planes in Assignments 25-26 to the nearest
hundredth of a radial.
25.
26
In Exercise 27-28 , find the point in whixh the line meets the given planes 27
28.
Find parametrizations for the lines in which the planes in Assignments 29 intersect.
29. 30.
Given two lines in space, either they are parallel, or they intersect or they are skew (imagine,
for Problem the flight paths of two planes in the sky). Exercise 31 give three lines. Determine
whether the lines, taken two at a time, are parallel, intersect or are skew. If they interesect,
find the point of intersection.
31
CYLINDERS,SPHERE,CONE AND QUADRIC SURFACES
Definition A cylinder is a surface generated by a line which is always parallel to a fixed
line passes through (intersects) a given curve.
The fixed line is called the axis of the cylinder and the given curve is called a guiding
curve or generating curve
Remark
• If the guiding curve is a circle, the cylinder is called a right circular cylinder.
• Since the generator is a straight line, it extends on either side infinitely. As
such , a cylinder is an infinite surface.
• The degree of the equation of a cylinder depends on the degree of the equation
of the guiding curve.
• A cylinder, whose equation is of second degree, is called a quadric cylinder.
When graphing a cylinder or other surface by hand or analyzing one generated by a
computer, it helps to look at the curves formed by intersecting the surface with planes
parallel to the coordinate planes. These curves are called cross sections or traces.
We now consider a cylinder generated by a parabola.
Problem Find an equation for the cylinder made by the lines parallel to the z-axis that pass
through the parabola
Solution
Suppose that the point
lies on the parabola
in the
plane. Then,
for any value of z, the point
will lie on the cylinder because it lies on the line
through parallel to the z-axis. Conversely any point
whose
y-coordinate is the squre of it x-y-coordinate lie on the cylinder because it lies on the line
through parallel to the z-axis
Remark
Regardless of the value of z, therefore, the points on the surface are the
points whose coordinates satisfy the equation
. This makes
an equation for the
cylinder. Because of this, we call the cylinder “the cylinder
’’.
As Problem 1 or the Remark follows it suggests, any curve
in the - plane
defines a cylinder parallel to the z-axis whose equation is also
Problem The
equation
defines the circular cylinder made by the lines
parallel to the z-axis that pass through the circle
in the xy-plane.
Problem
The equation
defines the
elliptical cylinder made by the lines parallel to the z-axis that passes through the ellipse
in the
In the similar way, we have the following:
•
Any curve
in the
defines a cylinder parallel to the y-axis whose
space equation is also
.
•
Any curve
defines a cylinder parallel to the x-axis whose space equation is
also
.
We summarize the above as follows :
Problem
The equation
defines surface made by the lines parallel to the
x-axis that passes through the hyperbola
in the plane
Quadric Surfaces
A quadric surface is the graph in space of a second-degree equation in the
and z.
The most general form is
Where A,B,C and so on are constants, but the equation can be simplified y translation and
rotation, as in the two-dimensional case. We will study only the simpler equations.
Although the definition did not require it, the cylinders considered so far in this chapter
were also Problem of quadric surfaces. We now examine ellipsoids (these include spheres as
a special case), paraboloids, cone, and hyperboloids.
Problem
The ellipsoid
……(1)
cuts the coordinate axes at
and
. It lies within the rectangular
box defined by the inequalities
The surface is symmetric with
respect to each of the coordinate planes because the variables in the defining equation are
squared.
The section cut from the surface by the plane
is the ellipse
…..(2)
Special Cases: If any two of the semi axes a, b and c are equal, the surface is an ellipsoid of
revolution. If all three are equal, the surface is sphere.
Problem
The elliptic paraboloid
…..(3)
is symmetric with respect to the planes
and
as the variables x and y in the
defining equation are squared. The only intercept on the axes is the origin (0,0,0). Except for
this point, the surface lies above or entirely below the xy-plane, depending on the sign of c.
The sections cut by the coordinate planes are
…..(4)
Each plane
above the xy-plane cuts the surface in the ellipse
Problem The
circular paraboloid or paraboloid of revolution
…..(5)
is obtained by taking by b=a in Eg. (3) for the elliptic paraboloid. The cross sections of the
surface by planes perpendicular to the z-axis are circles centered on the z-axis. The cross
sections by planes containing the z-axis are congruent parabolas with a common focus at the
point (0,0,
.
Application : Shapes cut from circular paraboloids are used for antennas in radio telescopes,
satellite trackers, and microwave radio links.
Definition A cone is a surface generated by lines all of which pass through a fixed point
(called vertex) and
(i) all the lines intersect a given curve (called guiding curve)
or (ii)
all the lines touch a given surface
or (iii)
all the lines are equally inclined to a fixed line through the fixed point.
The moving lines which generate a cone are known as its generators. When the moving
lines satisfy condition (ii) in the definition of a cone, we term the cone as enveloping cone.
Problem The elliptic cone
…..(6)
is symmetric with respect to the three coordinate planes Fig (7). The sections cut by
coordinate planes are
…(7) ……(8)
The secions cut by planes
above and below the xy-plane are ellipse whose enters lie
on the z-axis and whose vertices lie on the lines in Eq.(7) and (8).
If a=b, the cone is a right circular cone.
Problem 9
The hyperboloid of one sheet
….(9)
is symmetric with respect to each of the three coordinate planes . The sections cut out by the
coordinate planes are
…..(10)
The plane
cuts the surface in an ellipse with center on the z-axis and vertices on one
of the hyperbolas in (10)
If a=b, the hyperboloid is a surface of revolution
Remark : The surface in Problem 9 is connected, meaning that it is possible to travel from
one point on it to any other without leaving the surface. For this reason it is said to have one
sheet, in contrast to the hyperboloid in the next Problem, which as two sheets.
Problem
The hyperboloid of two sheets
is symmetric with respect to the three coordinate planes. The plane z=0 does not intersect
the surface; in fact, for a horizontal plane to intersect the surface, we must have
The
hyperbolic sections
have their vertices and foci on the
. The surface is separated into two portions, one
above the plane
and the other below the plane
. This accounts for the name,
hyperboloid of two sheets.
Eq.(9) and (11) have different numbers of negative terms. The number in each case is
the same as the number of sheets of the hyperboloid. If we replace the I on the right side of
either Eq.(9) or Eq.(11) by 0, we obtain the equation
for an elliptic cone (Eq.6). The hyperboloids are asymptotic to this cone in the same way that the hyperbolas
are asymptotic to the lines In the xy-plane.
Problem The hyperbolic paraboloid
…..(12)
Has symmetry with respect to the planes
and
. The sections in these planes are
………. (13)
….(14)
In the plane x=0, the parabola opens upward from the origin. The parabola in the
plane y=0 opens downward.
If we cut the surfaces by a plane
, the section is a hyperbola.
……(15)
If is negative, the focal axis is parallel to the x-axis and the vertices lie on the
parabola in (14).
Near the origin, the surface is shaped like a saddle. To a person travelling along the
surface in the yz-plane, the origin looks like a minimum. To a person travelling along the
surface in the xz-plane, the origin looks like a maximum. Such a point is called a minimax
or saddle point of surface.
Assignments
Sketch the surfaces in Assignments 1-32
1. 2. 3 . 4 5. 6 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17 18. 19 20. 21 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32
CYLINDRICAL AND SPHERICAL COORDINATES
Cylindrical and Spherical Coordinates
This section introduces two new coordinate systems for space: the cylindrical
simplify the equations of cylinders. Spherical
coordinates simplify the equations of
spheres and cones.
Cylindrical Coordinates
We obtain cylindrical coordinates for space by combining polar coordinates in the
xy-plane with the usual z-axis. This assigns to every point in space
one or more coordinates
triples of the form (r, θ, z), as shown in Fig 1.
Definition
Cylindrical coordinates represent a point P in space by ordered triples (r, θ , z) in which
1.
r and θ are polar coordinates for the vertical projection of P on the
xy - plane,
2.
z is the rectangular vertical coordinate.
The values of x, y, r , and θ in rectangular and cylindrical coordinates are related by the
usual equations.
Equations Relating Rectangular (x,y,z) and Cylindrical (r, θ, z) Co ordinates
x = r cos θ, y = r sin θ, z = z ; r
2= x
2+ y
2tan θ =
In cylindrical coordinates , the equation r = a describes not just a circle in
the
xy-plane but an entire cylinder about the z-axis . The z-axis is given by r = 0. The equation
θ= θ
0describes the plane that contains the z-
axis and makes an angle θ
0with the positive
x-axis. And, just as in
rectangular coordinates, the equation z= z
0describes a plane
perpendicular
to the z-axis.
Problem
What points satisfy the equations
r = 2, θ =
Solution
These points make up the line in which the cylinder r = 2 cuts the portion of
the
plane
θ =
where r is positive. This is the line through
the point (2,
,
0)parallel to the z -axis.
Along this line, z varies while r and θ have the constant values r = 2 and θ =
Problem Sketch the surface r = 1 + cos θ
Solution
The equation involves only r and θ; the coordinate variable z is missing .
Therefore, the surface is a cylinder of lines that pass through the cardioid r = 1
+
cos
θ in the r θ-plane and lie parallel to the z-axis. The rules for sketching
the cylinder are the same as always: sketch the x-, y-, and z-axes, draw a few
perpendicular cross sections, connect the cross sections with parallel lines ,
and darken the exposed parts.
Problem Find a Cartesian equation for the surface z = r
2and identity the surface.
Solution From Eqs. (1) we have z=r2 = x2 + y2. The surface is the circular paraboloid x2 + y2 = z
Problem Find an equation for the circular cylinder 4x2 + 4y2 = 9 in cylindrical coordinates.
Solution
The cylinder consists of the points whose distance from the z-axis is
=
The corresponding equation in cylindrical coordinates is
r =
Problems Find an equation for the cylinder x
2+ (y−3)
2= 9
in cylindrical coordinates
Solution The equation for the cylinder in cylindrical coordinates is the same as the
polar equation for the cylinder's base in the xy- plane:
Spherical Coordinates
Definition Spherical coordinates represent a point P in space by ordered triples
( ,
in which
1.
is the distance from P to the origin.
2.
is the angle
makes with the positive z-axis (0
),
3.
is the angle from cylindrical coordinates.
The equation = a describes the sphere of radius a
centered at the origin. The equation
=
0describes a single cone whose vertex lies at the origin and whose axis lies along
the z-axis. (We
broaden our interpretation to include the xy-plane as the cone
)
If
0is greater than
, the cone =
0opens downward.
Equations Relating Spherical Coordinates to Cartesian and Cylindrical Coordinates
r = , x = r cos = ,
r = , y = r sin = , (2)
Problem Find a spherical coordinate equation for the sphere
1
1
Problem Find a spherical coordinate equation for the cone z =
Solution
Use geometry. The cone is symmetric with respect to the z-axis and cuts the
first quadrant of the yz-plane along the line z = y. The angle between the cone and the
positive z-axis is therefore
radians. The cone consists of the points whose spherical
coordinates have equal to
so its equations
is
Assignments
In Assignments 1-26, translate the equations and inequalities from the given
coordinates system (rectangular, cylindrical, spherical ) into equations and inequalities in
the other two systems. Also , identify the figure being defined.
1. r = 0
2.
3. z = 0
4. z = −2
5. z =
6. z =
7.
8.
= 1
9.
10.
11. = 5 cos
12. = −6 cos
13. r = csc θ
14. r = −3 sec θ
15.
16.
17.
18.
19.
20.
21. z = 4−4 , 0
22. z = 4−r, 0
23.
, 0
24.
, 0
25. z +
= 0
26.
27. Find the rectangular coordinates of the center of the sphere
___________________________________
VECTOR- VALUED FUNCTIONS
AND SPACE CURVES
Space Curves
In this chapter, we shall consider the equations of the form
…..(1)
where,
and
are real valued functions of the scalar variable t. As t increases from its
initial value to the value the point
trace out some geometric object in space;
it may be straight line or curve. This geometric object is called space curve or arc. Simply, the
equations
represent a curve in space. A space curve is the locus of the point
whose co‐ordinates are
functions of a single variable
Definitions
When a particle moves through space during a time interval I, then the particle’s coordinates
can be considered as functions defined on I.
The points
make up the curve in space that we call the particle’s
path. The equations and interval in (1) parameterize the curve.
The vector
from the origin to the particle’s position
at time is the particle’s position
vector. The functions
and h are the component functions (components) of the position vector.
We think of the particle’s path as the curve traced by during the time interval
Equation (1) defines as a vector function of the real variable on the interval More
generally, a vector function or vector‐valued function on a domain set D is a rule that assigns a
vector in space to each element in D. For now the domains will be intervals of real numbers. There
are situations when the domains will be regions in the plane or in space. Vector functions will then
be called “vector fields”. A detailed study on this will be done in later chapter.
We refer to real‐valued functions as scalar functions to distinguish them from vector
functions. The components of r are scalar functions of t. When we define a vector‐valued function
by giving its component functions, we assume the vector function’s domain to be the common
domain of the components.
Problem Consider the circle
It is most convenient to use the
trigonometric functions with t interpreted as the angle that varies from
. Then we
have
In this chapter we show that curves in space constitute a major field of applications of vector
calculus. To track a particle moving in space, we run a vector r from the origin to the particle and
study the changes in r.
Problem A straight line L through a point A with position vector
in the
direction of constant vector
can be represented in the form
……(2)
If b is a unit vector, its components are the direction cosines of L. In this case
measures the
distance of the points of L from A.
Problem The vector function
is defined for all real values of t. The curve traced by r is a helix (from an old Greek word for “spiral”)
that winds around the circular cylinder
. The curve lies on the cylinder because
the i‐ and j‐ components of r, being the x‐ and y‐ coordinates of the tip of r, satisfy the cylinder’s
equation:
The curve rises as the k‐component
increase. Each time increases by
the curve
completes one turn around the cylinder. The equations
Limits
The way we define limits of vector‐valued functions is similar to the way we define limits of real‐
valued functions.
Definition
Let
be a vector function and a vector. We say that has limit as
approaches and write
If, for every number
, there exists a corresponding number
such that for all
If
, then
precisely when
The equation provides a practical way to calculate limits of vector functions.
Problem If then
and
We define continuity for vector functions the same way we define continuity for scalar functions.
Continuity
Definition
A vector function
is continuous at a point
in its domain if
. The function is continuous if it is continuous at every point in its domain.
Component Test for Continuity at a Point
Since limits can be expressed in terms of components, we can test vector functions for continuity by
examining their components. The vector function
is continuous at
Problem The function
is contitinuous because the components
,cost,sint and t are continuous
Consider the function
is discontinuous at every integer. We note that the components
and
are continuous
everywhere. But the function
is discontinuous at every integer
Hence
is discontinuous at every integer.
Derivatives and Motion
Suppose that
is the position vetor of a particles moving along a curve
in space and that
are differentiable functions of Then the difference between the
particle’s positions at time and time
is
In terms of components,
As approaches zero, three things seem to happen simultaneously.
• First, approaches along the curve.
• Second, the secant line
seems to approach a limiting position tangent to the curve at
• Third, the quotient
approaches the following limit
We are therefore led by past experience to the following definitions.
Definitions
The
vector
function
is
differentiable
at
.Also, is said to be differentiable if it is differentiable at
every point of its domain. At any point at which is differentiable, its derivative is the vector
Problem
If
find
Solution
Given
Hence
Definition
The curve traced by is smooth if
is continuous and never 0, i.e., if
have continuous first derivatives that are not simultaneously 0.
Remark
The vector
when different from0, is also a vector tangent to the curve.
Definition
The tangent line to the curve at a point
is defined to be the line
through the point parallel to
at
.
Remark
We require
for a smooth curve to make sure the curve has a continuously
turning tangent at each point. On a smooth curve there are no sharp corners of cusps.
Definition
A curve that is made up of a finite number of smooth curves pieced together in a
continuous fashion is called piecewise smooth
Definitions
If r is the position vector of a particle moving along smooth curve in space, then
is the particle’s velocity vector, tangent to the curve. At any time the direction of is the
direction of motion, the magnitude of v is the particle’s speed, and the derivative
when
it exists, is the particle’s acceleration vector. In short,
1. Velocity is the derivative of position :
2 Speed is the magnitude of velocity :
Speed=
3 Acceleration is the derivative of velocity
:
4 The vector
is the direction of motion at time .
We can express the velocity of a moving particle as the product of its speed and direction.
Problem
The vector
gives the position of a moving body at time . Find the body’s speed and acceleration when
At
times, if any, are the body’s velocity and acceleration orthogonal ?
Solution
At
, the body’s speed and direction are
Speed :
Direction
To find the times when and are orthogonal, we look for values of for which
The only value is
Problem 8
A particle moves along the curve
Find the velocity and acceleration at
Solution
Here the position vector of the particle at time is given by
Then the velocity is given by
and the acceleration a is given by
When
,
and
Problem
Show that if b, c, d are constant vectors, then
is a path of a point moving with constant acceleration.
Solution
The velocity v is given by
since the derivative of the constant vector d is 0
The acceleration a is given by
The above is a constant vector, being a scalar multiple of the constant vector b. Hence the result.
Problem
A particle moves so that its position vector is given by
where is a constant. Show that
(i) the velocity of the particle is perpendicular to r
(ii) the acceleration is directed towards the origin and has magnitude proportional to the
distance from the origin.
(iii)
is a constant vector.
Solution
(i) The velocity v is given by
Now
Hence velocity of the particles is perpendicular to r.
(ii) The acceleration a is given by
Thus direction of acceleration is opposite to that vector r and as such
it is directed towards the origin and the magnitude is proportional
to
. i.e., the acceleration is directed towards the origin and has magnitude
proportional to the distance from the origin
(iii)
a constant vector.
Problem
(Centripetal acceleration) suppose a particle moves along a circle C having radius R in
the counter clock wise sense. Then its motion is given by the vector function
…. (1)
The velocity vector
Is a tangent at each point to the circle C and it magnitude
is constant, Hence
so that is the called the angular speed.
The acceleration vector is
with magnitude
. Since
are constants this implies that there is an
acceleration of constant magnitude
towards the origin.( due to negative sign). This acceleration
is called centripetal acceleration. It results from the fact that the velocity vector is changing
direction at a constant rate. The centripetal force is
Where is the mass of . The opposite
vector
is called centrifugal force, and the two forces are in equilibrium at each instant of the
motion.
Differentiation Rules
Because the derivatives of vector functions may be computed component by component,
the rules for differentiating vector functions have the same form as the rules for differentiating
scalar functions They are :
Constant Function Rule :
(any constant vector C)
If and are differentiable vector functions of t, then
Scalar Multiple Rules :
(any number C)
(any differentiable scalar function f(t))
Sum Rule :
Difference Rule :
Cross product rule
Chain Rule (Short Form) : If r is a differentiable function of t and t is a differentiable function of s, then We will prove the dot and cross product rules and Chain Rule and leaving the others as Assignments . Proof of the Dot Product Rule Suppose that and Then u'.v u.v’ Proof of the Cross Product Rule According to the definition of derivative, To change this fraction into an equivalent one that contains the difference quotients for the derivates of u and v, we subtract and add in the numerator. Then
The last of these equalities holds because the limit of the cross product of two vector functions is
the cross product of their limits if the latter exist. As approaches zero,
approaches
because v, being differentiable at is continuous at The two fractions approach the values of
and
at In short
Proof the Chain Rule Suppose that is a differentiable vector function of and that t is a differentiable scalar functions of some other variable . Then are differentiable functions of and the Chain Rule for differentiable real‐valued functions gives Problem Show that Solution Let then and Also or
Constant Vectors
A vector changes if either its magnitude changes or its direction changes or both direction and
magnitude change.
Theorem A
The necessary and sufficient condition for the vector function
to be constant is
that
the zero vector,
Solution
Necessary Part
If
is constant, then
.
Hence
Sufficiency Part
Conversely, suppose that
Let
Then
Hence using the assumption
we have
Equating the coefficients, we get
and this implies that
and
are constants, (in other words this means that
and
are independent of
.
Therefore
is a constant vector.
Theorem B
The necessary and sufficient condition for the vector function
to have constant
magnitude is that
Solution
Let F be a vector function of the scalar variable
Suppose
to have constant magnitude, say F, so that
Then
Therefore,
or
or
or
Conversely, suppose that
. Then
or
or
or
and this implies that
is a constant or is a constant. i.e. the vector function
have constant
magnitude.
Theorem C
The necessary and sufficient condition for the vector function
to have constant
direction is that
Solution
Let be a vector function of the scalar variable and n be a unit vector in the direction of If be the magnitude of then