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(1)

Self-similar growth-fragmentations & random planar maps

Igor Kortchemski (joint work with J. Bertoin, T. Budd, N. Curien)

CNRS & École polytechnique

Stable Processes – November 2016 – Oaxaca

(2)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

(3)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

(4)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

(5)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

Random surface Level sets of a random surface

(6)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

Random surface Level sets of a random surface

(7)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

Discretized random surface Random surface

Level sets of a random surface

scaling limit

(8)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

Discretized random surface Random surface

Level sets of a

discretized random surface Level sets of a random surface

scaling limit

(9)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

Discretized random surface Random surface

Level sets of a

discretized random surface Level sets of a random surface

scaling limit

scaling limit

(10)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Goal

y Goal: study a random surface by studying its level sets.

Approach from the discrete side.

Discretized random surface Level sets of a

discretized random surface scaling limit ?

(11)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Motivation for studying scaling limits

Let (Xn)n>1 be “discrete” objects converging towards a “continuous” object X:

Xn !

n!1 X.

Several consequences:

- From the discrete world to the continuous world: if a property P is satisfied by all the Xn and passes to the limit, then X satisfies P.

- From the continuous world to the discrete world: if a property P is satisfied by X and passes to the limit, Xn satisfies “approximately” P for n large.

- Universality: if (Yn)n>1 is another sequence of objects converging towards X, then Xn and Yn share approximately the same properties for n large.

What is the sense of the convergence when the objects are random? y Convergence in distribution in a certain metric space.

(12)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Motivation for studying scaling limits

Let (Xn)n>1 be “discrete” objects converging towards a “continuous” object X:

Xn !

n!1 X.

Several consequences:

- From the discrete world to the continuous world: if a property P is satisfied by all the Xn and passes to the limit, then X satisfies P.

- From the continuous world to the discrete world: if a property P is satisfied by X and passes to the limit, Xn satisfies “approximately” P for n large.

- Universality: if (Yn)n>1 is another sequence of objects converging towards X, then Xn and Yn share approximately the same properties for n large.

What is the sense of the convergence when the objects are random? y Convergence in distribution in a certain metric space.

(13)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Motivation for studying scaling limits

Let (Xn)n>1 be “discrete” objects converging towards a “continuous” object X:

Xn !

n!1 X.

Several consequences:

- From the discrete world to the continuous world: if a property P is satisfied by all the Xn and passes to the limit, then X satisfies P.

- From the continuous world to the discrete world: if a property P is satisfied by X and passes to the limit, Xn satisfies “approximately” P for n large.

- Universality: if (Yn)n>1 is another sequence of objects converging towards X, then Xn and Yn share approximately the same properties for n large.

What is the sense of the convergence when the objects are random? y Convergence in distribution in a certain metric space.

(14)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Motivation for studying scaling limits

Let (Xn)n>1 be “discrete” objects converging towards a “continuous” object X:

Xn !

n!1 X.

Several consequences:

- From the discrete world to the continuous world: if a property P is satisfied by all the Xn and passes to the limit, then X satisfies P.

- From the continuous world to the discrete world: if a property P is satisfied by X and passes to the limit, Xn satisfies “approximately” P for n large.

- Universality: if (Yn)n>1 is another sequence of objects converging towards X, then Xn and Yn share approximately the same properties for n large.

What is the sense of the convergence when the objects are random? y Convergence in distribution in a certain metric space.

(15)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Motivation for studying scaling limits

Let (Xn)n>1 be “discrete” objects converging towards a “continuous” object X:

Xn !

n!1 X.

Several consequences:

- From the discrete world to the continuous world: if a property P is satisfied by all the Xn and passes to the limit, then X satisfies P.

- From the continuous world to the discrete world: if a property P is satisfied by X and passes to the limit, Xn satisfies “approximately” P for n large.

- Universality: if (Yn)n>1 is another sequence of objects converging towards X, then Xn and Yn share approximately the same properties for n large.

What is the sense of the convergence when the objects are random?

y Convergence in distribution in a certain metric space.

(16)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Motivation for studying scaling limits

Let (Xn)n>1 be “discrete” objects converging towards a “continuous” object X:

Xn !

n!1 X.

Several consequences:

- From the discrete world to the continuous world: if a property P is satisfied by all the Xn and passes to the limit, then X satisfies P.

- From the continuous world to the discrete world: if a property P is satisfied by X and passes to the limit, Xn satisfies “approximately” P for n large.

- Universality: if (Yn)n>1 is another sequence of objects converging towards X, then Xn and Yn share approximately the same properties for n large.

What is the sense of the convergence when the objects are random?

(17)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Outline

I. Planar maps

II. Bienaymé–Galton–Watson trees

III. Random maps and growth-fragmentations

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Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Motivation

(19)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Motivation

What does a typical random surface look like?

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Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

y Idea: construct a random surface as a limit of random discrete surfaces.

Consider n triangles, and glue them together at random to obtain a surface homeomorphic to a sphere.

(21)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

y Idea: construct a random surface as a limit of random discrete surfaces.

Consider n triangles, and glue them together at random to obtain a surface homeomorphic to a sphere.

(22)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

y Idea: construct a random surface as a limit of random discrete surfaces.

Consider n triangles, and glue them together at random to obtain a surface homeomorphic to a sphere.

(23)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

y Idea: construct a random surface as a limit of random discrete surfaces.

Consider n triangles, and glue them together at random to obtain a surface homeomorphic to a sphere.

(24)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The Brownian map

Problem (Schramm, ICM ’06): Let Tn be a random uniform triangulation of the sphere with n triangles.

View Tn as a compact metric space, by equipping its vertices with the graph distance. Show that n-1/4 · Tn converges to a random compact metric space homeomorphic to the sphere (the Brownian map), in

distribution for the Gromov–Hausdorff topology.

Solved by Le Gall (as well as for other families of maps including

quadrangulations) in 2011, and independently by Miermont in 2011 for quadrangulations.

Since, convergence to the Brownian map has been established for many different models of random maps (Beltran & Le Gall, Addario-Berry & Albenque,

Bettinelli, Bettinelli & Jacob & Miermont, Abraham, Bettinelli & Miermont, Baur & Miermont & Ray)

, using different techniques, such as bijections with labeled trees (Cori–Vauquelin–Schaeffer, Bouttier–Di Francesco–Guitter).

(25)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The Brownian map

Problem (Schramm, ICM ’06): Let Tn be a random uniform triangulation of the sphere with n triangles. View Tn as a compact metric space, by equipping its vertices with the graph distance.

Show that n-1/4 · Tn converges to a random compact metric space homeomorphic to the sphere (the Brownian map), in

distribution for the Gromov–Hausdorff topology.

Solved by Le Gall (as well as for other families of maps including

quadrangulations) in 2011, and independently by Miermont in 2011 for quadrangulations.

Since, convergence to the Brownian map has been established for many different models of random maps (Beltran & Le Gall, Addario-Berry & Albenque,

Bettinelli, Bettinelli & Jacob & Miermont, Abraham, Bettinelli & Miermont, Baur & Miermont & Ray)

, using different techniques, such as bijections with labeled trees (Cori–Vauquelin–Schaeffer, Bouttier–Di Francesco–Guitter).

(26)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The Brownian map

Problem (Schramm, ICM ’06): Let Tn be a random uniform triangulation of the sphere with n triangles. View Tn as a compact metric space, by equipping its vertices with the graph distance. Show that n-1/4 · Tn converges to a random compact metric space homeomorphic to the sphere (the Brownian map)

distribution for the Gromov–Hausdorff topology. , in

Solved by Le Gall (as well as for other families of maps including

quadrangulations) in 2011, and independently by Miermont in 2011 for quadrangulations.

Since, convergence to the Brownian map has been established for many different models of random maps (Beltran & Le Gall, Addario-Berry & Albenque,

Bettinelli, Bettinelli & Jacob & Miermont, Abraham, Bettinelli & Miermont, Baur & Miermont & Ray)

, using different techniques, such as bijections with labeled trees (Cori–Vauquelin–Schaeffer, Bouttier–Di Francesco–Guitter).

(27)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The Brownian map

Problem (Schramm, ICM ’06): Let Tn be a random uniform triangulation of the sphere with n triangles. View Tn as a compact metric space, by equipping its vertices with the graph distance. Show that n-1/4 · Tn converges to a random compact metric space homeomorphic to the sphere (the Brownian map), in

distribution for the Gromov–Hausdorff topology.

Solved by Le Gall (as well as for other families of maps including

quadrangulations) in 2011, and independently by Miermont in 2011 for quadrangulations.

Since, convergence to the Brownian map has been established for many different models of random maps (Beltran & Le Gall, Addario-Berry & Albenque,

Bettinelli, Bettinelli & Jacob & Miermont, Abraham, Bettinelli & Miermont, Baur & Miermont & Ray)

, using different techniques, such as bijections with labeled trees (Cori–Vauquelin–Schaeffer, Bouttier–Di Francesco–Guitter).

(28)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The Brownian map

Problem (Schramm, ICM ’06): Let Tn be a random uniform triangulation of the sphere with n triangles. View Tn as a compact metric space, by equipping its vertices with the graph distance. Show that n-1/4 · Tn converges to a random compact metric space homeomorphic to the sphere (the Brownian map), in

distribution for the Gromov–Hausdorff topology.

Solved by Le Gall (as well as for other families of maps including

quadrangulations) in 2011, and independently by Miermont in 2011 for quadrangulations.

Since, convergence to the Brownian map has been established for many different models of random maps (Beltran & Le Gall, Addario-Berry & Albenque,

Bettinelli, Bettinelli & Jacob & Miermont, Abraham, Bettinelli & Miermont, Baur & Miermont & Ray)

, using different techniques, such as bijections with labeled trees (Cori–Vauquelin–Schaeffer, Bouttier–Di Francesco–Guitter).

(29)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The Brownian map

Problem (Schramm, ICM ’06): Let Tn be a random uniform triangulation of the sphere with n triangles. View Tn as a compact metric space, by equipping its vertices with the graph distance. Show that n-1/4 · Tn converges to a random compact metric space homeomorphic to the sphere (the Brownian map), in

distribution for the Gromov–Hausdorff topology.

Solved by Le Gall (as well as for other families of maps including

quadrangulations) in 2011, and independently by Miermont in 2011 for quadrangulations.

Since, convergence to the Brownian map has been established for many different models of random maps (Beltran & Le Gall, Addario-Berry & Albenque,

Bettinelli, Bettinelli & Jacob & Miermont, Abraham, Bettinelli & Miermont, Baur & Miermont & Ray)

, using different techniques, such as bijections with labeled trees (Cori–Vauquelin–Schaeffer, Bouttier–Di Francesco–Guitter).

(30)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The Brownian map

Problem (Schramm, ICM ’06): Let Tn be a random uniform triangulation of the sphere with n triangles. View Tn as a compact metric space, by equipping its vertices with the graph distance. Show that n-1/4 · Tn converges to a random compact metric space homeomorphic to the sphere (the Brownian map), in

distribution for the Gromov–Hausdorff topology.

Solved by Le Gall (as well as for other families of maps including

quadrangulations) in 2011, and independently by Miermont in 2011 for quadrangulations.

Since, convergence to the Brownian map has been established for many different models of random maps (Beltran & Le Gall, Addario-Berry & Albenque,

Bettinelli, Bettinelli & Jacob & Miermont, Abraham, Bettinelli & Miermont, Baur & Miermont & Ray), using different techniques, such as bijections with labeled trees (Cori–Vauquelin–Schaeffer, Bouttier–Di Francesco–Guitter).

(31)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

y Other motivations:

– connections with 2D Liouville Quantum Gravity (David, Duplantier, Garban, Kupianen, Maillard, Miller, Rhodes, Sheffield, Vargas, Zeitouni).

– study of random planar maps decorated with statistical physics models (Angel, Berestycki, Borot, Bouttier, Guitter, Chen, Curien, Gwynne, K., Kassel, Laslier, Mao, Ray, Richier, Sheffield, Sun, Wilson).

(32)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

(33)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x.

Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows? – Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

(34)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x.

Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows? – Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

(35)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x. Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows? – Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

(36)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x. Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows? – Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

(37)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x. Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows?

– Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

(38)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x. Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows?

– Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

Brownian map

Level sets of

the Brownian map

?

(39)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x. Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows?

– Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

Brownian map

Level sets of

the Brownian map

?

(40)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x. Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows?

– Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

Brownian map

Level sets of

the Brownian map

?

(41)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of the Brownian Map

Imagine the Brownian map in such a way that every point at metric distance x from the root is at height x. Now, for every h > 0, remove all the points which are not in the ball of radius h centered at the root, and look at the lengths of the cycles as h grows (level set process).

y Questions (related to the “breadth-first search” of the Brownian map of Miller & Sheffield):

– What is the law of the level set process of the Brownian map as h grows?

– Can one reconstruct the Brownian map from the level set processes?

y Our result: scaling limit of the level set process of random triangulations (discrete maps).

Random triangulations Brownian map

Level sets of

random triangulations ?

scaling limit

scaling limit

(42)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Triangulations

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Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A map is a finite connected graph properly embedded in the sphere (up to continuous orientation preserving deformations).

A map is a triangulation when all the faces are triangles. A map is rooted when an oriented edge is distinguished.

(44)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A map is a finite connected graph properly embedded in the sphere (up to continuous orientation preserving deformations).

A map is a triangulation when all the faces are triangles. A map is rooted when an oriented edge is distinguished.

Figure: Two identical maps.

(45)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A map is a finite connected graph properly embedded in the sphere (up to continuous orientation preserving deformations). A map is a triangulation when all the faces are triangles.

A map is rooted when an oriented edge is distinguished.

Figure: Two identical triangulations.

(46)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A map is a finite connected graph properly embedded in the sphere (up to continuous orientation preserving deformations). A map is a triangulation when all the faces are triangles. A map is rooted when an oriented edge is distinguished.

Figure: Two identical triangulations.

(47)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A map is a finite connected graph properly embedded in the sphere (up to continuous orientation preserving deformations). A map is a triangulation when all the faces are triangles. A map is rooted when an oriented edge is distinguished.

Figure: Two identical rooted triangulations.

(48)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Triangulations with a boundary

(49)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A triangulation with a boundary is a map where all the faces are triangles, except maybe the one on the right of the root edge which is called the external face.

Figure: A triangulation with two internal vertices (not adjacent to the external face).

A triangulation of the p-gon is a triangulation whose boundary is simple and has length p.

(50)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A triangulation with a boundary is a map where all the faces are triangles, except maybe the one on the right of the root edge which is called the external face.

Figure: A triangulation with a boundary with two internal vertices (not adjacent to the external face).

A triangulation of the p-gon is a triangulation whose boundary is simple and has length p.

(51)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A triangulation with a boundary is a map where all the faces are triangles, except maybe the one on the right of the root edge which is called the external face.

Figure: A triangulation with a boundary with two internal vertices (not adjacent to the external face).

A triangulation of the p-gon is a triangulation whose boundary is simple and has length p.

(52)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

A triangulation with a boundary is a map where all the faces are triangles, except maybe the one on the right of the root edge which is called the external face.

Figure: A triangulation of the 4-gon with two internal vertices (not adjacent to the external face).

A triangulation of the p-gon is a triangulation whose boundary is simple and has length p.

(53)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

y what probability measure of planar maps?

(54)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Outline

I. Planar maps

II. Bienaymé–Galton–Watson trees

III. Random maps and growth-fragmentations

(55)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Plane trees

We only consider rooted plane trees.

Figure: Two different plane trees.

y Natural question: what does a large “typical” plane rooted tree look like? y Let tn be a large random plane tree, chosen uniformly at random among all rooted plane trees with n vertices.

(56)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Plane trees

We only consider rooted plane trees.

Figure: Two different plane trees.

y Natural question: what does a large “typical” plane rooted tree look like? y Let tn be a large random plane tree, chosen uniformly at random among all rooted plane trees with n vertices.

(57)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Plane trees

We only consider rooted plane trees.

Figure: Two different plane trees.

y Natural question: what does a large “typical” plane rooted tree look like?

y Let tn be a large random plane tree, chosen uniformly at random among all rooted plane trees with n vertices.

(58)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Plane trees

We only consider rooted plane trees.

Figure: Two different plane trees.

y Natural question: what does a large “typical” plane rooted tree look like?

y Let tn be a large random plane tree, chosen uniformly at random among all rooted plane trees with vertices.

(59)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

A simulation of a large random tree

(60)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Uniform plane trees

y To study a uniform plane rooted tree with n vertices, a key fact is that they can be seen as a BGW tree conditioned to have n vertices, with offspring distribution µ(i) = 2i+11 for i > 0.

Reason: a tree with n vertices then has probability 2-2n-1. y Where does this geometric distribution come from?

One looks for a random tree T such that for every tree ⌧ P (T = ⌧) = xsize of

W(x) , W(x) = X

n>1

1 n

✓2n - 2 n - 1

xn = 1 - p

1 - 4x

2 .

The radius of convergence is 1/4, and by taking x = 1/4, one gets a BGW tree with offspring distribution µ.

(61)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Uniform plane trees

y To study a uniform plane rooted tree with n vertices, a key fact is that they can be seen as a BGW tree conditioned to have n vertices, with offspring distribution µ(i) = 2i+11 for i > 0.

Reason: a tree with n vertices then has probability 2-2n-1.

y Where does this geometric distribution come from? One looks for a random tree T such that for every tree ⌧

P (T = ⌧) = xsize of

W(x) , W(x) = X

n>1

1 n

✓2n - 2 n - 1

xn = 1 - p

1 - 4x

2 .

The radius of convergence is 1/4, and by taking x = 1/4, one gets a BGW tree with offspring distribution µ.

(62)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Uniform plane trees

y To study a uniform plane rooted tree with n vertices, a key fact is that they can be seen as a BGW tree conditioned to have n vertices, with offspring distribution µ(i) = 2i+11 for i > 0.

Reason: a tree with n vertices then has probability 2-2n-1. y Where does this geometric distribution come from?

One looks for a random tree T such that for every tree ⌧ P (T = ⌧) = xsize of

W(x) , W(x) = X

n>1

1 n

✓2n - 2 n - 1

xn = 1 - p

1 - 4x

2 .

The radius of convergence is 1/4, and by taking x = 1/4, one gets a BGW tree with offspring distribution µ.

(63)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Uniform plane trees

y To study a uniform plane rooted tree with n vertices, a key fact is that they can be seen as a BGW tree conditioned to have n vertices, with offspring distribution µ(i) = 2i+11 for i > 0.

Reason: a tree with n vertices then has probability 2-2n-1. y Where does this geometric distribution come from?

One looks for a random tree T such that for every tree ⌧ P (T = ⌧) = xsize of

W(x)

, W(x) = X

n>1

1 n

✓2n - 2 n - 1

xn = 1 - p

1 - 4x

2 .

The radius of convergence is 1/4, and by taking x = 1/4, one gets a BGW tree with offspring distribution µ.

(64)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Uniform plane trees

y To study a uniform plane rooted tree with n vertices, a key fact is that they can be seen as a BGW tree conditioned to have n vertices, with offspring distribution µ(i) = 2i+11 for i > 0.

Reason: a tree with n vertices then has probability 2-2n-1. y Where does this geometric distribution come from?

One looks for a random tree T such that for every tree ⌧ P (T = ⌧) = xsize of

W(x) , W(x) = X

n>1

1 n

✓2n - 2 n - 1

xn = 1 - p

1 - 4x

2 .

The radius of convergence is 1/4, and by taking x = 1/4, one gets a BGW tree with offspring distribution µ.

(65)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Uniform plane trees

y To study a uniform plane rooted tree with n vertices, a key fact is that they can be seen as a BGW tree conditioned to have n vertices, with offspring distribution µ(i) = 2i+11 for i > 0.

Reason: a tree with n vertices then has probability 2-2n-1. y Where does this geometric distribution come from?

One looks for a random tree T such that for every tree ⌧ P (T = ⌧) = xsize of

W(x) , W(x) = X

n>1

1 n

✓2n - 2 n - 1

xn = 1 - p

1 - 4x

2 .

The radius of convergence is 1/4, and by taking x = 1/4, one gets a BGW tree with offspring distribution µ.

(66)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Simply generated trees

In particular, uniform plane trees are particular cases of so-called simply generated (or Boltzmann) trees:

Given a sequence w = (w(i); i > 0) of nonnegative real numbers, with every

⌧ 2 T, associate a weight ⌦w(⌧):

w(⌧) = Y

u2

w(number of children of u).

Then, if Tn is the set of all trees with n vertices, for every ⌧ 2 Tn, set Pwn (⌧) = ⌦w(⌧)

P

T2Tnw(T) .

(67)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Simply generated trees

In particular, uniform plane trees are particular cases of so-called simply generated (or Boltzmann) trees:

Given a sequence w = (w(i); i > 0) of nonnegative real numbers, with every

⌧ 2 T, associate a weight ⌦w(⌧):

w(⌧) = Y

u2

w(number of children of u).

Then, if Tn is the set of all trees with n vertices, for every ⌧ 2 Tn, set Pwn (⌧) = ⌦w(⌧)

P

T2Tnw(T) .

(68)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Simply generated trees

In particular, uniform plane trees are particular cases of so-called simply generated (or Boltzmann) trees:

Given a sequence w = (w(i); i > 0) of nonnegative real numbers, with every

⌧ 2 T, associate a weight ⌦w(⌧):

w(⌧) = Y

u2

w(number of children of u).

Then, if Tn is the set of all trees with n vertices, for every ⌧ 2 Tn, set Pwn (⌧) = ⌦w(⌧)

P

T2Tnw(T).

(69)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Scaling limits of large simply generated trees

(70)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large simply generated trees

y If the weight sequence is sufficiently regular, the scaling limit of simply generated trees is the Brownian tree (Aldous).

y If the weight sequence has a heavy tail behavior, the scaling limit of simply generated trees is a stable tree (Duquesne, Le Gall, Le Jan).

(71)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large simply generated trees

y If the weight sequence is sufficiently regular, the scaling limit of simply generated trees is the Brownian tree (Aldous).

y If the weight sequence has a heavy tail behavior, the scaling limit of simply generated trees is a stable tree (Duquesne, Le Gall, Le Jan).

(72)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large simply generated trees

y If the weight sequence is sufficiently regular, the scaling limit of simply generated trees is the Brownian tree (Aldous).

y If the weight sequence has a heavy tail behavior, the scaling limit of simply generated trees is a stable tree (Duquesne, Le Gall, Le Jan).

(73)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large simply generated trees

y If the weight sequence is sufficiently regular, the scaling limit of simply generated trees is the Brownian tree (Aldous).

y If the weight sequence has a heavy tail behavior, the scaling limit of simply generated trees is a stable tree (Duquesne, Le Gall, Le Jan).

(74)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Outline

I. Planar maps

II. Bienaymé–Galton–Watson trees

III. Scaling limits of level sets of random maps

(75)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Random maps

y What probability distribution on plane triangulations?

For BGW trees: how to force a BGW tree to be large?

One way is to condition it to have size p. Another way is to consider a forest of p BGW trees.

y Similarly, for planar triangulations we will take a Boltzmann distribution on planar triangulations with a large boundary p.

(76)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Random maps

y What probability distribution on plane triangulations?

For BGW trees: how to force a BGW tree to be large?

One way is to condition it to have size p. Another way is to consider a forest of p BGW trees.

y Similarly, for planar triangulations we will take a Boltzmann distribution on planar triangulations with a large boundary p.

(77)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Random maps

y What probability distribution on plane triangulations?

For BGW trees: how to force a BGW tree to be large? One way is to condition it to have size p.

Another way is to consider a forest of p BGW trees.

y Similarly, for planar triangulations we will take a Boltzmann distribution on planar triangulations with a large boundary p.

(78)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Random maps

y What probability distribution on plane triangulations?

For BGW trees: how to force a BGW tree to be large? One way is to condition it to have size p. Another way is to consider a forest of p BGW trees.

y Similarly, for planar triangulations we will take a Boltzmann distribution on planar triangulations with a large boundary p.

(79)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Random maps

y What probability distribution on plane triangulations?

For BGW trees: how to force a BGW tree to be large? One way is to condition it to have size p. Another way is to consider a forest of p BGW trees.

y Similarly, for planar triangulations we will take a Boltzmann distribution on planar triangulations with a large boundary p.

(80)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

Let Tn,p denote the set of all triangulations of the p-gon with n internal vertices.

We have (Krikun)

#Tn,p = 4n-1 p (2p)! (2p + 3n - 5)!! (p!)2 n! (2p + n - 1)!!

n!1⇠ C(p) (12p

3)n n-5/2.

Therefore, the radius of convergence of P

n>0 #Tn,pzn is (12p

3)-1. Set

Z(p) =

X1 n=0

⇣ 1 12p

3

n

#Tn,p < 1.

A triangulation of the p-gon chosen at random with probability (12p

3)-#(internal vertices)Z(p)-1 is called a Boltzmann triangulation of the p-gon.

(81)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

Let Tn,p denote the set of all triangulations of the p-gon with n internal vertices. We have (Krikun)

#Tn,p = 4n-1 p (2p)! (2p + 3n - 5)!!

(p!)2 n! (2p + n - 1)!!

n!1⇠ C(p) (12p

3)n n-5/2.

Therefore, the radius of convergence of P

n>0 #Tn,pzn is (12p

3)-1. Set

Z(p) =

X1 n=0

⇣ 1 12p

3

n

#Tn,p < 1.

A triangulation of the p-gon chosen at random with probability (12p

3)-#(internal vertices)Z(p)-1 is called a Boltzmann triangulation of the p-gon.

(82)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

Let Tn,p denote the set of all triangulations of the p-gon with n internal vertices. We have (Krikun)

#Tn,p = 4n-1 p (2p)! (2p + 3n - 5)!!

(p!)2 n! (2p + n - 1)!! ⇠

n!1 C(p) (12p

3)n n-5/2.

Therefore, the radius of convergence of P

n>0 #Tn,pzn is (12p

3)-1. Set

Z(p) =

X1 n=0

⇣ 1 12p

3

n

#Tn,p < 1.

A triangulation of the p-gon chosen at random with probability (12p

3)-#(internal vertices)Z(p)-1 is called a Boltzmann triangulation of the p-gon.

(83)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

Let Tn,p denote the set of all triangulations of the p-gon with n internal vertices. We have (Krikun)

#Tn,p = 4n-1 p (2p)! (2p + 3n - 5)!!

(p!)2 n! (2p + n - 1)!! ⇠

n!1 C(p) (12p

3)n n-5/2.

Therefore, the radius of convergence of P

n>0 #Tn,pzn is (12p

3)-1.

Set

Z(p) =

X1 n=0

⇣ 1 12p

3

n

#Tn,p < 1.

A triangulation of the p-gon chosen at random with probability (12p

3)-#(internal vertices)Z(p)-1 is called a Boltzmann triangulation of the p-gon.

(84)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

Let Tn,p denote the set of all triangulations of the p-gon with n internal vertices. We have (Krikun)

#Tn,p = 4n-1 p (2p)! (2p + 3n - 5)!!

(p!)2 n! (2p + n - 1)!! ⇠

n!1 C(p) (12p

3)n n-5/2.

Therefore, the radius of convergence of P

n>0 #Tn,pzn is (12p

3)-1. Set

Z(p) =

X1 n=0

⇣ 1 12p

3

n

#Tn,p < 1.

A triangulation of the p-gon chosen at random with probability (12p

3)-#(internal vertices)Z(p)-1 is called a Boltzmann triangulation of the p-gon.

(85)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Definitions

Let Tn,p denote the set of all triangulations of the p-gon with n internal vertices. We have (Krikun)

#Tn,p = 4n-1 p (2p)! (2p + 3n - 5)!!

(p!)2 n! (2p + n - 1)!! ⇠

n!1 C(p) (12p

3)n n-5/2.

Therefore, the radius of convergence of P

n>0 #Tn,pzn is (12p

3)-1. Set

Z(p) =

X1 n=0

⇣ 1 12p

3

n

#Tn,p < 1.

A triangulation of the p-gon chosen at random with probability (12p

3)-#(internal vertices)Z(p)-1 is called a Boltzmann triangulation of the p-gon.

(86)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Figure: A Boltzmann triangulation of the -gon.

(87)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Level sets of Boltzmann triangulations with a boundary

(88)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large Boltzmann triangulations with a boundary

Let T(p) be a random Boltzmann triangulation of the p-gon

, let Br(T(p)) be the map made of the vertices with distance at most r from the boundary, and

L(p)(r) := ⇣

L(p)1 (r), L(p)2 (r), . . .⌘ .

be lengths (or perimeters) of the cycles of Br(T(p)), ranked in decreasing order.

y Goal: obtain a functional invariance principle of (L(p)(r); r > 0). In this spirit, a “breadth-first search” of the Brownian map is given by Miller &

Sheffield.

(89)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large Boltzmann triangulations with a boundary

Let T(p) be a random Boltzmann triangulation of the p-gon, let Br(T(p)) be the map made of the vertices with distance at most r from the boundary

, and L(p)(r) := ⇣

L(p)1 (r), L(p)2 (r), . . .⌘ .

be lengths (or perimeters) of the cycles of Br(T(p)), ranked in decreasing order.

y Goal: obtain a functional invariance principle of (L(p)(r); r > 0). In this spirit, a “breadth-first search” of the Brownian map is given by Miller &

Sheffield.

(90)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large Boltzmann triangulations with a boundary

Let T(p) be a random Boltzmann triangulation of the p-gon, let Br(T(p)) be the map made of the vertices with distance at most r from the boundary

, and L(p)(r) := ⇣

L(p)1 (r), L(p)2 (r), . . .⌘ .

be lengths (or perimeters) of the cycles of Br(T(p)), ranked in decreasing order.

t Br(t)

r

y Goal: obtain a functional invariance principle of (L(p)(r); r > 0). In this spirit, a “breadth-first search” of the Brownian map is given by Miller &

Sheffield.

(91)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large Boltzmann triangulations with a boundary

Let T(p) be a random Boltzmann triangulation of the p-gon, let Br(T(p)) be the map made of the vertices with distance at most r from the boundary, and

L(p)(r) := ⇣

L(p)1 (r), L(p)2 (r), . . .⌘ .

be lengths (or perimeters) of the cycles of Br(T(p)), ranked in decreasing order.

t Br(t)

r

y Goal: obtain a functional invariance principle of (L(p)(r); r > 0). In this spirit, a “breadth-first search” of the Brownian map is given by Miller &

Sheffield.

(92)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large Boltzmann triangulations with a boundary

Let T(p) be a random Boltzmann triangulation of the p-gon, let Br(T(p)) be the map made of the vertices with distance at most r from the boundary, and

L(p)(r) := ⇣

L(p)1 (r), L(p)2 (r), . . .⌘ .

be lengths (or perimeters) of the cycles of Br(T(p)), ranked in decreasing order.

t Br(t)

r

y Goal: obtain a functional invariance principle of (L(p)(r); r > 0).

In this spirit, a “breadth-first search” of the Brownian map is given by Miller &

Sheffield.

(93)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Large Boltzmann triangulations with a boundary

Let T(p) be a random Boltzmann triangulation of the p-gon, let Br(T(p)) be the map made of the vertices with distance at most r from the boundary, and

L(p)(r) := ⇣

L(p)1 (r), L(p)2 (r), . . .⌘ .

be lengths (or perimeters) of the cycles of Br(T(p)), ranked in decreasing order.

t Br(t)

r

y Goal: obtain a functional invariance principle of (L(p)(r); r > 0). In this spirit, a “breadth-first search” of the Brownian map is given by Miller &

(94)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

Simulation

(95)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The theorem

Recall that L(p)(r) = ⇣

L(p)1 (r), L(p)2 (r), . . .⌘

are the lengths of the cycles of Br(T(p)) ranked in decreasing order.

We have

✓ 1

p · L(p) tp

p ; t > 0

(d) p!1!

✓ X

✓ 3 2p

⇡ · t

; t > 0

◆ ,

in distribution in `#3, where X = (X(t); t > 0) is a càdlàg process with values in `#3

, which is a self-similar growth-fragmentation process (Bertoin

’15).

Theorem (Bertoin, Curien, K. ’15).

(96)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The theorem

Recall that L(p)(r) = ⇣

L(p)1 (r), L(p)2 (r), . . .⌘

are the lengths of the cycles of Br(T(p)) ranked in decreasing order.

We have

✓ 1

p · L(p) tp

p ; t > 0

(d) p!1!

✓ X

✓ 3 2p

⇡ · t

; t > 0

◆ ,

in distribution in `#3, where X = (X(t); t > 0) is a càdlàg process with values in `#3

, which is a self-similar growth-fragmentation process (Bertoin

’15).

Theorem (Bertoin, Curien, K. ’15).

(97)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The theorem

Recall that L(p)(r) = ⇣

L(p)1 (r), L(p)2 (r), . . .⌘

are the lengths of the cycles of Br(T(p)) ranked in decreasing order.

We have

✓ 1

p · L(p) tp

p ; t > 0

(d) p!1!

✓ X

✓ 3 2p

⇡ · t

; t > 0

◆ ,

in distribution in `#3, where X = (X(t); t > 0) is a càdlàg process with values in `#3

, which is a self-similar growth-fragmentation process (Bertoin

’15).

Theorem (Bertoin, Curien, K. ’15).

(98)

Planar maps Bienaymé–Galton–Watson trees Level sets of random maps

The theorem

Recall that L(p)(r) = ⇣

L(p)1 (r), L(p)2 (r), . . .⌘

are the lengths of the cycles of Br(T(p)) ranked in decreasing order.

We have

✓ 1

p · L(p) tp

p ; t > 0

(d) p!1!

✓ X

✓ 3 2p

⇡ · t

; t > 0

◆ ,

in distribution in `#3, where X = (X(t); t > 0) is a càdlàg process with values in `#3, which is a self-similar growth-fragmentation process (Bertoin

’15).

Theorem (Bertoin, Curien, K. ’15).

Références

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