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My Corporis Fabrica: Making Anatomy Easy

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My Corporis Fabrica: Making Anatomy Easy

Armelle Bauer, Federico Ulliana, Ali Hamadi Dicko, Benjamin Gilles, Olivier

Palombi, François Faure

To cite this version:

Armelle Bauer, Federico Ulliana, Ali Hamadi Dicko, Benjamin Gilles, Olivier Palombi, et al.. My

Corporis Fabrica: Making Anatomy Easy. SIGGRAPH: Special Interest Group on GRAPHics and

Interactive Techniques, Aug 2014, Vancouver, Canada. pp.#16, �10.1145/2619195.2656302�.

�hal-00987439�

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MyCorporisFabrica : Making Anatomy Easy

Armelle Bauer, Federico Ulliana, Ali-Hamadi Dicko, Benjamin Gilles, Olivier Palombi, Franc¸ois Faure INRIA, LJK-CNRS, TIMC-IMAG, Persyval-Lab, Univ. Grenoble Alpes

Figure 1: Based on the skin of a character (left), MyCorporisFabrica helps modeling and simulating the corresponding anatomical model.

Characters with precise internal anatomy are important in film and visual effects, as well as in medical applications. However, setting up detailed anatomical models has been a difficult task, especially for simulation. We demonstrate MyCorporisFabrica [MyCF ], the first assistant tool for modeling and simulating anatomical struc-tures such as bones, muscles, viscera and fat tissues. Using a novel ontology-centered knowledge base, it helps selecting anatomical entities based on their type or their contribution to physiological functions. The resulting 3D model can be automatically transfered to an arbitrary humanoid character in a similar pose, only defined by its skin. This allows to quickly generate anatomical models for a large range of target characters, while maintaining anatomical con-sistency. Finally, the knowledge base also contains mechanical data used to set up a choice of mechanical models of the selected enti-ties, which we export to a simulator. This dramatically eases biome-chanical modeling and makes it possible for non-expert users to en-ter that field. We demonstrate this technology and detail a practical example.

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Navigation

MyCF contains anatomical entities represented by 3D meshes that are organized according to an ontology of the anatomy [Palombi et al. 2009] derived from the de facto standard FMA (Foundation Model of Anatomy ontology). MyCF ontology complements FMA by including also physiological functions, and by allowing to co-herently integrate the anatomical knowledge with 3D geometrical data and biomechanical parameters. Anatomical entities are for ex-ample the femur and the liver, while physiological functions are the knee flexion and the digestion. The relationships between entities and functions, such as that the femur participates to the knee flex-ion, are made explicit by means of relations. These relations are exploited to retrieve the anatomical entities that participate to the physiological functions taking place in the simulation. The

ontol-ogy is expressed using the Semantic Web data language RDF. This framework allows the user to naturally perform powerful SPARQL queries, and is easily extensible. Navigating the ontology permits to explore both graphically and semantically the human anatomy, and provides a valuable complement to the traditional teaching of anatomy.

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Modeling

Modeling anatomy using MyCF consists in selecting anatomical entities, and instanciating them on a character. Standard selections such as head, right arm or torso, including the associated Muscles, Bones and Organs, are provided. The user can also create his own selections. A unique feature of MyCF is to help composing selec-tions based on anatomical funcselec-tions, for instance the knee flexion, as shown in the video [MyCF ]. The user selects entities in the re-sults of the requests, and the viewer displays the corresponding 3D models. Graphical selection by picking is also proposed. The se-lection can be geometrically warped to a given character based on its skin, using Anatomy Transfer [Dicko et al. 2013]. Personalized geometrical models can also be used if available.

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Simulation

We have complemented the ontology with mechanical data, includ-ing attach points and material parameters. These are exported along with a choice of geometrical models, and translated to SOFA simu-lation files for interactive simusimu-lation [SOFA ].

References

DICKO, A. H., LIU, T., GILLES, B., KAVAN, L., FAURE, F., PALOMBI, O., AND CANI, M.-P. 2013. Anatomy Transfer. ACM Transactions on Graphics 32, 6 (Nov.), Article No. 188. MYCF. http://mycfbrowser.inrialpes.fr/mycf/. PALOMBI, O., BOUSQUET, G., JOSPIN, D., HASSAN, S.,

REVERET´ , L.,ANDFAURE, F. 2009. My corporis fabrica: A unified ontological, geometrical and mechanical view of human anatomy. 209–219.

Figure

Figure 1: Based on the skin of a character (left), MyCorporisFabrica helps modeling and simulating the corresponding anatomical model.

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