Psychological Outlook on Video Games: an Example of the Long Road to the Invention of Disorders not Associated with Substances
Texte intégral
Documents relatifs
The more people reported playing a Life Simulation game the more likely they were to think the victim should fear violence from the perpetrator for the online scenarios but not
Relying on previous literature on horror games, which centred on the themes of loss of agency and the Freudian and Heideggerian uncanny, this paper explored the diverse ways
Still in development, it is being produced by a transdisciplinary team composed of an anthropologist (Cédric Parizot), an artist (Douglas Edric Stanley), a philosopher (Jean
Este estudio, que pronto se hizo famoso gracias a la saga PC Fútbol (1993), implementó la táctica que los Ruiz habían ejecutado con éxito en Dinamic: creación y venta de
L’archive ouverte pluridisciplinaire HAL, est destinée au dépôt et à la diffusion de documents scientifiques de niveau recherche, publiés ou non, émanant des
The single letter (SL) identification task was used as a control to ensure that the AVG and NVG groups did not differ on single letter processing, so that better performance on
Experiment 2 demonstrated that when the score was displayed below the game window in the “far bottom” condition, both players’ visual anticipation and performance
games using playability to extend it for entertainment systems, with different attributes, facets and metrics to characterize the player experience with