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Amgueddfa Cymru - National Museum Wales National Museums Scotland

National Army Museum

Royal Pavilion & Museums Brighton and Hove Derby Museums Trust

Museum of London Museums Association

Association of Independent Museums Arts Council England

Museum Development Network Culture24

School of Museum Studies, and CAMEo (Research Institute for Cultural and Media Economies),University of Leicester

Institute for Employment Research, University of Warwick Zanvyl Krieger School of Arts & Sciences,

Johns Hopkins University, US

Faculty of Art Design & Architecture, Monash University, Australia

Heritage Lottery Fund

National Museums Directors Conference Collections Trust

Nesta

FutureLearn

(3)

Amgueddfa Cymru - National Museum Wales National Museums Scotland

National Army Museum

Royal Pavilion & Museums Brighton and Hove Derby Museums Trust

Museum of London Museums Association

Association of Independent Museums Arts Council England

Museum Development Network Culture24

School of Museum Studies, and CAMEo (Research Institute for Cultural and Media Economies),University of Leicester

Institute for Employment Research, University of Warwick Zanvyl Krieger School of Arts & Sciences,

Johns Hopkins University, US

Faculty of Art Design & Architecture, Monash University, Australia

Heritage Lottery Fund

National Museums Directors Conference Collections Trust

Nesta

FutureLearn

(4)
(5)
(6)
(7)
(8)
(9)

Phase 1

‘Empathise’

(10)

Aims of Phase 1:

Empathise

• Map how digital skills are currently developed in the museum sector

• Understand how digital skills are currently deployed

• Pinpoint the current changes in the demand for digital

skills/literacy

(11)
(12)

Approach to the study

• Literature review identified over 300 pieces of evidence

• Case study of 6 UK museums (50 interviews)

• Online focus group with curators

• Interviews with representatives of small museums and

Museum Development

Network

(13)

1

Digital is increasingly seen as part of

everyone’s skill set and all roles have some kind of

digital element

(14)

2

Digital is becoming

professionalised in the museum as digital roles and responsibilities

become standard

practice

(15)

3

As digital becomes institutionalised,

museums are

restructuring and

evolving

(16)

4

Museums are exploring,

learning and demanding

new digital skills as they

innovate and create with

digital

(17)

5

There is a deeper understanding by

museums of the digital

skills, knowledge and

expertise needed

(18)

6

Museums are engaging

increasingly in evidence-

based digital practice

(19)

And yet …

(20)

7

Currently, there is little evidence that museums are systematically

assessing and identifying

digital skills needs

(21)

There is little evidence of in-house formal and

planned training around digital skills or digital

literacy

8

(22)

9

There are different

practices in how digital

responsibilities and skills

are distributed managed

and shared across UK

museums

(23)

Centralised Digital Model

Hub & Spoke Digital Model

Distributive

Digital Model

(24)

Centralised Digital Model Skills are centralised; it is

difficult to build digital literacies and to instil confidence in

others.

Digital activity is co-ordinated and consistent.

Consequently, there can be a lack of innovation and

creativity, a slowness to adopt digital, and digital is not

integral to thinking.

(25)

Hub & Spoke Digital Model Skills are located in the hub and

across spokes; skills are shared and there is potential to build on individual digital literacies and to instil confidence.

Digital skills can be developed more easily as a sense of

shared digital learning, test and learn ethos accepted

There is a need to have digitally

confident people in place, and a

need to allow people to test and

learn.

(26)

Distributive Digital Model Skills are shared; individual digital

literacies are built upon, instilling confidence in others.

When fully distributed, there is a strong learning culture, easily

able to develop digital literacy amongst workforce.

There is a need to have a shared understanding across organisation, clear strategy, where not fully

distributed then at risk of

learning/ideas not shared.

(27)

10

There is evidence of an

assumption in museums

that 'digital skills' relate to

a specific set of technical

competencies

(28)

Understanding a museum’s digital skills ecosystem

• Skills ecosystems model applied – moves beyond ‘supply and

demand’ models of skills

• Takes account of educational, economic and political contexts impacting on skills

• Self-sustaining skills systems –

deployment, demand, supply and development

• Emphasises link between the

development and the use of skills

(29)

Prioritising specific technical skills

Recruiting a particular set of qualifications

and expertise Siloed and

traditional forms of

training

Limitations in how finite technical competencies

can be used

demand

deployment

supply

development

The museum digital skills

ecosystem

(30)

Prioritising specific technical skills

Recruiting a particular set of qualifications

and expertise Siloed and

traditional forms of

training

Limitations in how finite technical competencies

can be used Prioritising a wider

digital literacy

Recruiting varied

forms of competence and confidence

Flexibility in how adaptable workforce can have influence An agile

and responsive learning culture

The museum digital skills

ecosystem

development

deployment

supply

demand

(31)

Prioritising specific technical skills

Recruiting a particular set of qualifications

and expertise Siloed and

traditional forms of

training

Limitations in how finite technical competencies

can be used Prioritising a wider

digital literacy

Recruiting varied

forms of competence and confidence

Flexibility in how adaptable workforce can have influence An agile

and responsive learning culture

adapting demand

adapting deployment

adapting supply

adapting development

The museum digital skills

ecosystem

(32)
(33)

Phase 2

‘Define’

(34)

Point of View Statements

1. The museum sector needs a response to digital literacy development that is person centred, purposeful and useful.

2. The museum sector does not need a single list of digital

competencies, but instead it needs the means to allow users to understand (and define) digital literacy generally, to set strategic priorities, and to plan and track proficiency.

3. The museum sector needs a consistent set of terms and definitions around ‘skills’ (differentiating between competency, capability and

literacy), and museum-based categories of ‘digital literacy.

(35)

Point of View Statements

4. Museum people have a need to understand their particular contexts within which their digital literacies operate.

5. Museum people have a need to understand the different digital literacies (skills, competencies, capabilities) that they need in their different contexts

6. Museum people have need to be supported in developing their

different digital literacies in different contexts, within appropriate

organisational conditions.

(36)

Point of View Statements

7. Museum people need to be supported in developing their different digital literacies in different contexts, through the appropriate

activations.

8. Museum people need to be supported in developing their different digital literacies in different contexts, using appropriate tools and

resources.

(37)

My Skills My Motivations My Perspectives

Literacy

Competency Capability

Using digital

Thinking about digital

Managing digital

Making digital

(38)

Capability

Literacy

Competency

‘How I consider

digital’

Reflection

Best practice-based Profession-focused

‘What I achieve with digital’

Intention Task-based Context-focused

‘What I do with digital’

Action

Tool-based

Activity-focused

My Digi tal Skills

(39)

How I use digital

How I

think about digital

How I manage

digital

How I make digital

My Motivati ons

Being confident Being reflective

Being responsive Being creative

(40)

My Perspectiv es

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