[PDF] Top 20 Testing Prototypes and Final User Interfaces Through an Ontological Perspective for Behavior-Driven Development
Has 10000 "Testing Prototypes and Final User Interfaces Through an Ontological Perspective for Behavior-Driven Development" found on our website. Below are the top 20 most common "Testing Prototypes and Final User Interfaces Through an Ontological Perspective for Behavior-Driven Development".
Testing Prototypes and Final User Interfaces Through an Ontological Perspective for Behavior-Driven Development
... a user-centered development process, prototypes evolve in iterative cycles until they meet users’ requirements and then become the final ...design and to introduce new requirements which ... Voir le document complet
23
Testing Prototypes and Final User Interfaces Through an Ontological Perspective for Behavior-Driven Development
... a user-centered development process, prototypes evolve in iterative cycles until they meet users’ requirements and then become the final ...design and to introduce new requirements which ... Voir le document complet
24
Testing Prototypes and Final User Interfaces Through an Ontological Perspective for Behavior-Driven Development
... requirements and then become the final ...design and to introduce new re- quirements which might affect the specification of artifacts that have been set in former development ...phases. ... Voir le document complet
23
Extending Behavior-Driven Development for Assessing User Interface Design Artifacts
... 2) User Interface (UI) Prototypes and Final UIs: A UI prototype is an early representation of an interactive ...customers and users to discuss design options and ... Voir le document complet
5
A FORMAL ONTOLOGY FOR DESCRIBING INTERACTIVE BEHAVIORS ON USER INTERFACES
... software development frameworks implement Behavior-Driven Development (BDD) as a mean of automating the test of interactive systems under ...Automated testing helps to simulate user’s ... Voir le document complet
26
Definition of a Behavior-Driven Model for Requirements Specification and Testing of Interactive Systems
... Model for testable requirements ...Multi-Artifact Testing Fig. 3. gives a general view of how testing integration can occur in multiple artifacts, given an example of ...presented an ... Voir le document complet
8
Definition of a Behavior-Driven Model for Requirements Specification and Testing of Interactive Systems
... Model for testable requirements ...Multi-Artifact Testing Fig. 3. gives a general view of how testing integration can occur in multiple artifacts, given an example of ...presented an ... Voir le document complet
7
A Formal Ontology for Describing Interactive Behaviors and Supporting Automated Testing on User Interfaces
... software development frameworks implement Behavior-Driven Development (BDD) as a mean of automating the test of interactive systems under ...Automated testing helps to simulate user's ... Voir le document complet
29
A behavior-driven approach for specifying and testing user requirements in interactive systems
... a user-centered design process, artifacts evolve in iterative cycles until they meet user requirements and then become the final ...design and to introduce new requirements which might ... Voir le document complet
344
A Formal Ontology for Describing Interactive Behaviors and Supporting Automated Testing on User Interfaces
... software development frameworks implement Behavior-Driven Development (BDD) as a mean of automating the test of interactive systems under ...Automated testing helps to simulate user's ... Voir le document complet
28
An Approach for Multi-Artifact Testing Through an Ontological Perspective for Behavior-Driven Development
... entities and relations that emerge from its observation, and which are useful for our ...vocabulary and the concepts used in User Stories, Scenarios and other artifacts during ... Voir le document complet
28
Middleware for multi-interfaces management through profiles handling
... [2] and [14]). Researches are focusing on creating an unified platform architecture providing an ubiquitous integration among heterogeneous ...bandwidth and works at a given coverage. Keeping ... Voir le document complet
9
Design, kinematic modeling and performance testing of an electro-thermally driven microgripper for micromanipulation applications
... This publication could be one of several versions: author’s original, accepted manuscript or the publisher’s version. / La version de cette publication peut être l’une des suivantes : la version prépublication de ... Voir le document complet
33
Ontological view-driven semantic integration in collaborative networks
... Ontology, Ontological View, Collaborative Network, Semantic Equivalence ...exchange and information processing and to meet other ...designed and built, the information systems, even for ... Voir le document complet
11
Cerebral cortex development: an outside-in perspective.
... critical for proper development of the cerebral cor- ...patterning and neurogenesis are highly influenced by physiological environmental cues enriched in the CSF or at the vicin- ity of the ... Voir le document complet
15
Accounting research: an ontological continuum
... research: an ontological continuum Abstract: ___________________________________________________________________________ Since Richard Laughlin presented his PhD dissertation in 1984, numerous pieces of ... Voir le document complet
43
“An Unscented Hound forWorking Memory” and the Cognitive Adaptation of User Interfaces
... t and k t , i.e., the hiding time and number of squares presented at batch t, are already the optimal ...the user measured performance π m must be equal to π d ...t and k t , when run ... Voir le document complet
9
Data-driven models for uncertainty and behavior
... rately, and, consequently, shrink in ...theory and portfolio management – confirm that solu- tions built from our data-driven sets outperform conventional approaches whenever data is ... Voir le document complet
180
Analysis and diagnosis of Web performances from an end-user perspective
... level and lower net- work level can greatly reduce the gap between user’s subjective QoE (Quality of Experience) and objectively measured QoS(Quality of Service) Different kinds of clustering techniques can ... Voir le document complet
156
Plasticity for 3D User Interfaces: new Models for Devices and Interaction Techniques
... tion and manipulation is compatible with 3 interaction tech- ...X and Y axes in order to con- trol the ray ...axis and decrease it when a negative force is ...used for object catching. The ... Voir le document complet
8
Sujets connexes