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[PDF] Top 20 How real is movement in virtual environments ?

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How real is movement in virtual environments ?

How real is movement in virtual environments ?

... NOTICE This document was digitized by the Records Management & Archives Division of Université de Montréal. The author of this thesis or dissertation has granted a nonexclusive license allowing Université de Montréal ... Voir le document complet

102

Modélisation des environnements virtuels urbains dédiés à
la simulation du mouvement des piétons.
Modelling virtual urban environments dedicated to the simulation of
pedestrian movement.

Modélisation des environnements virtuels urbains dédiés à la simulation du mouvement des piétons. Modelling virtual urban environments dedicated to the simulation of pedestrian movement.

... pedestrian movement analysis, modelling and ...which movement takes place, and the second ‘pedestrian simulation’ – to cover methods that seek to represent the individual pedestrian or the pedestrian ... Voir le document complet

164

VERA: Virtual Environments Recording Attention

VERA: Virtual Environments Recording Attention

... ADHD is characterized by several draw- backs that affect the patients’ life as explained by Caci et ...impairments in school, social life (with friends, classmates and parents), activities, ...nevertheless ... Voir le document complet

8

Adaptive Navigation for Virtual Environments

Adaptive Navigation for Virtual Environments

... technique is linked with the scale of the environment and the user’s ...[1]. In terms of speed, we can distinguish the linear com- ponent of the motion (tangential speed) and the rotational compo- nent ... Voir le document complet

5

Virtual navigation tested on a mobile app is predictive of real-world wayfinding navigation performance

Virtual navigation tested on a mobile app is predictive of real-world wayfinding navigation performance

... advantage in the wayfinding task in both real world and virtual environments, although weaker in the real ...difference in effect size between the two ... Voir le document complet

16

Towards a Model of User Experience in Immersive Virtual Environments

Towards a Model of User Experience in Immersive Virtual Environments

... Immersion is a component defined as the “objective level of sensory fidelity a virtual reality system provides” ([20], ...dimension in a virtual environment is created by “complex ... Voir le document complet

12

Roles in Collaborative Virtual Environments for Training

Roles in Collaborative Virtual Environments for Training

... using Virtual Reality is to provide multiple situations using one ...changes in the scenario, and therefore in the events that occur in the environment such as a proce- ...changes ... Voir le document complet

9

Homing by triangle completion in consumer-oriented virtual reality environments

Homing by triangle completion in consumer-oriented virtual reality environments

... Homing is a fundamental task which plays a vital role in spatial nav- ...using virtual reality environments (VE) have shown that human being can perform hom- ing tasks with acceptable ... Voir le document complet

7

Haptic communication to enhance collaboration in virtual environments

Haptic communication to enhance collaboration in virtual environments

... paradigm in collaborative virtual ...used in a system that helps two distant users to co-manipulate the same ...and how the common frame of reference is developed through the haptic ... Voir le document complet

9

OpenViBE: An Open-Source Software Platform to Design, Test and Use Brain-Computer Interfaces in Real and Virtual Environments

OpenViBE: An Open-Source Software Platform to Design, Test and Use Brain-Computer Interfaces in Real and Virtual Environments

... new real-time BCI from scratch. Furthermore, their modularity is coarser (except for BioSig), hence restricting the range of possible ...OpenViBE is also portable, independent of the hardware or ... Voir le document complet

44

Automatic Generation of Urban Virtual Environments

Automatic Generation of Urban Virtual Environments

... cities, in an effort to get closer to the real ones, are becoming increasingly complex in terms of spatial and thematic ...structures. In order to store all this information, standardized data ... Voir le document complet

6

A 6-D Mouse for Virtual Environments

A 6-D Mouse for Virtual Environments

... a virtual real- ity workbench. When a user is operating in a virtual world, any visual cues from the real world can con- tribute to break the state of ...That is why we ... Voir le document complet

7

Bimanual haptic interaction with virtual environments

Bimanual haptic interaction with virtual environments

... as in virtual ...and virtual objects is in- ...objects in real life, a third sense is heavily involved in the perception of that interaction: the haptic ... Voir le document complet

137

Automatic Generation of Urban Virtual Environments

Automatic Generation of Urban Virtual Environments

... cities, in an effort to get closer to the real ones, are becoming increasingly complex in terms of spatial and thematic ...structures. In order to store all this information, standardized data ... Voir le document complet

5

Personalisation of learning in virtual learning environments

Personalisation of learning in virtual learning environments

... platform in order to better regulate their ...what is happening in distance learning ...tracked in Moodle [53]. In a similar vein and on the same platform, Zhang et ...about how ... Voir le document complet

16

Image-Based Navigation in Real Environments Using Panoramas

Image-Based Navigation in Real Environments Using Panoramas

... for virtual navigation in real environments using image-based panorama ...image is generated for each capture ...connected in a graph topology and registered with a 2D map for ... Voir le document complet

5

The virtual museum: virtualisation of real historical environments and artifacts and three-dimensional shape-based searching

The virtual museum: virtualisation of real historical environments and artifacts and three-dimensional shape-based searching

... histogram is scale-dependent but it can be made scale-independent, by normalising the ...radius. In order to process the data two basic problems need to be solved: the choice of the metric [1] and the ... Voir le document complet

13

Take-over control paradigms in collaborative virtual environments for training

Take-over control paradigms in collaborative virtual environments for training

... ONCLUSION In this paper, the concept of Take-Over Control has been formally introduced and defined as a shared interaction control evolving over time such that the control is transferred between several ... Voir le document complet

5

Creation of Live Virtual Reality Model of Real Environments from Sensor Fusion

Creation of Live Virtual Reality Model of Real Environments from Sensor Fusion

... mining is that personnel can observe, and in real-time, the status and productivity of equipment, thus providing greater awareness about the ongoing mine ...station is a prototype version of a ... Voir le document complet

18

How to avoid simulation sickness in virtual environments during user displacement

How to avoid simulation sickness in virtual environments during user displacement

... conflict is inherent to VR, when not using motion platforms. In order to study the impact of displacements on simulation sickness, we have tested various driving scenarios in Renault’s 5-sided ... Voir le document complet

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