... NOTICE This document was digitized by the Records Management & Archives Division of Université de Montréal. The author of this thesis or dissertation has granted a nonexclusive license allowing Université de Montréal ...
... pedestrian movement analysis, modelling and ...which movement takes place, and the second ‘pedestrian simulation’ – to cover methods that seek to represent the individual pedestrian or the pedestrian ...
... ADHD is characterized by several draw- backs that affect the patients’ life as explained by Caci et ...impairments in school, social life (with friends, classmates and parents), activities, ...nevertheless ...
... technique is linked with the scale of the environment and the user’s ...[1]. In terms of speed, we can distinguish the linear com- ponent of the motion (tangential speed) and the rotational compo- nent ...
... advantage in the wayfinding task in both real world and virtualenvironments, although weaker in the real ...difference in effect size between the two ...
... Immersion is a component defined as the “objective level of sensory fidelity a virtual reality system provides” ([20], ...dimension in a virtual environment is created by “complex ...
... using Virtual Reality is to provide multiple situations using one ...changes in the scenario, and therefore in the events that occur in the environment such as a proce- ...changes ...
... Homing is a fundamental task which plays a vital role in spatial nav- ...using virtual reality environments (VE) have shown that human being can perform hom- ing tasks with acceptable ...
... paradigm in collaborative virtual ...used in a system that helps two distant users to co-manipulate the same ...and how the common frame of reference is developed through the haptic ...
... new real-time BCI from scratch. Furthermore, their modularity is coarser (except for BioSig), hence restricting the range of possible ...OpenViBE is also portable, independent of the hardware or ...
... cities, in an effort to get closer to the real ones, are becoming increasingly complex in terms of spatial and thematic ...structures. In order to store all this information, standardized data ...
... a virtualreal- ity workbench. When a user is operating in a virtual world, any visual cues from the real world can con- tribute to break the state of ...That is why we ...
... as invirtual ...and virtual objects isin- ...objects inreal life, a third sense is heavily involved in the perception of that interaction: the haptic ...
... cities, in an effort to get closer to the real ones, are becoming increasingly complex in terms of spatial and thematic ...structures. In order to store all this information, standardized data ...
... platform in order to better regulate their ...what is happening in distance learning ...tracked in Moodle [53]. In a similar vein and on the same platform, Zhang et ...about how ...
... for virtual navigation inrealenvironments using image-based panorama ...image is generated for each capture ...connected in a graph topology and registered with a 2D map for ...
... histogram is scale-dependent but it can be made scale-independent, by normalising the ...radius. In order to process the data two basic problems need to be solved: the choice of the metric [1] and the ...
... ONCLUSION In this paper, the concept of Take-Over Control has been formally introduced and defined as a shared interaction control evolving over time such that the control is transferred between several ...
... mining is that personnel can observe, and inreal-time, the status and productivity of equipment, thus providing greater awareness about the ongoing mine ...station is a prototype version of a ...
... conflict is inherent to VR, when not using motion platforms. In order to study the impact of displacements on simulation sickness, we have tested various driving scenarios in Renault’s 5-sided ...