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Packet Tracer – Creating a New Topology

What is Packet Tracer? Packet Tracer is a protocol simulator developed by Dennis Frezzo and his team at

Cisco Systems. Packet Tracer (PT) is a powerful and dynamic tool that displays the various protocols used in networking, in either Real Time or Simulation mode. This includes layer 2 protocols such as Ethernet and PPP, layer 3 protocols such as IP, ICMP, and ARP, and layer 4 protocols such as TCP and UDP. Routing protocols can also be traced.

Purpose: The purpose of this lab is to become familiar with building topologies in Packet Tracer. Requisite knowledge: This lab assumes some understanding of the Ethernet protocol. At this point we

have not discussed other protocols, but will use Packet Tracer in later labs to discuss those as well.

Version: This lab is based on Packet Tracer 5.0.

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Step 2: Choosing Devices and Connections

We will begin building our network topology by selecting devices and the media in which to connect them. Several types of devices and network connections can be used. For this lab we will keep it simple by using

End Devices, Switches, Hubs, and Connections.

Single click on each group of devices and connections to display the various choices. The devices you see may differ slightly.

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Step 3: Building the Topology – Adding Hosts

Single click on the End Devices.

Single click on the Generic host.

Move the cursor into topology area. You will notice it turns into a plus “+” sign.

Single click in the topology area and it copies the device.

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Step 4: Building the Topology – Connecting the Hosts to Hubs and Switches

Adding a Hub

Select a hub, by clicking once on Hubs and once on a Generic hub.

Add the hub by moving the plus sign “+” below PC0 and PC1 and click once.

Connect PC0 to Hub0 by first choosing Connections.

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Perform the following steps to connect PC0 to Hub0:

1. Click once on PC0

2. Choose FastEthernet

3. Drag the cursor to Hub0

4. Click once on Hub0 and choose Port 0

5. Notice the green link lights on both the PC0 Ethernet NIC and the Hub0 Port 0 showing that the link

is active.

1 2 3 4 5

Repeat the steps above for PC1 connecting it to Port 1 on Hub0. (The actual hub port you choose does not

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Adding a Switch

Select a switch, by clicking once on Switches and once on a 2950-24 switch.

Add the switch by moving the plus sign “+” below PC2 and PC3 and click once.

Connect PC2 to Hub0 by first choosing Connections.

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Perform the following steps to connect PC2 to Switch0:

1. Click once on PC2

2. Choose FastEthernet

3. Drag the cursor to Switch0

4. Click once on Switch0 and choose FastEthernet0/1

5. Notice the green link lights on PC2 Ethernet NIC and amber light Switch0 FastEthernet0/1 port.

The switch port is temporarily not forwarding frames, while it goes through the stages for the Spanning Tree Protocol (STP) process.

6. After a about 30 seconds the amber light will change to green indicating that the port has entered the forwarding stage. Frames can now forwarded out the switch port.

Note: Spanning Tree Protocol (STP) is discussed later.

1 2 3 4 5 6

Repeat the steps above for PC3 connecting it to Port 3 on Switch0 on port FastEtherent0/2. (The actual

switch port you choose does not matter.)

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Step 5: Configuring IP Addresses and Subnet Masks on the Hosts

Before we can communicate between the hosts we need to configure IP Addresses and Subnet Masks on the devices.

Click once on PC0.

Choose the Config tab and click on Settings. It is here that you can change the name of PC0. It is also

here where you would enter a Gateway IP Address, also known as the default gateway and the DNS Server

IP Address. We will discuss this later, but this would be the IP address of the local router. If you want, you can enter the Gateway IP Address 172.16.1.1 and DNS Server IP Address 172.16.1.100, although it will not be used in this lab.

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Click on Interface and then FastEthernet. Although we have not yet discussed IP Addresses, add the IP

Address to 172.16.1.10. Click once in the Subnet Mask field to enter the default Subnet Mask. You can leave this at 255.255.0.0. We will discuss this later.

Also, notice this is where you can change the Bandwidth (speed) and Duplex of the Ethernet NIC (Network Interface Card). The default is Auto (autonegotiation), which means the NIC will negotiate with the hub or switch. The bandwidth and/or duplex can be manually set by removing the check from the Auto box and

choosing the specific option.

Bandwidth - Auto

If the host is connected to a hub or switch port which can do 100 Mbps, then the Ethernet NIC on the host will choose 100 Mbps (Fast Ethernet). Otherwise, if the hub or switch port can only do 10 Mbps, then the Ethernet NIC on the host will choose 10 Mbps (Ethernet).

Duplex - Auto

Hub: If the host is connected to a hub, then the Ethernet NIC on the host will choose Half Duplex. Switch: If the host is connected to a switch, and the switch port is configured as Full Duplex (or

Autonegotiation), then the Ethernet NIC on the host will choose Full Duplex. If the switch port is configured as Half Duplex, then the Ethernet NIC on the host will choose Half Duplex. (Full Duplex is a much more efficient option.)

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To close this dialog box, click the “X” in the upper right.

Repeat these steps for the other hosts. Use the information below for IP Addresses and Subnet Masks.

Host IP Address Subnet Mask

PC0 172.16.1.10 255.255.0.0 PC1 172.16.1.11 255.255.0.0 PC2 172.16.1.12 255.255.0.0 PC3 172.16.1.13 255.255.0.0

Verify the information

To verify the information that you entered, move the Select tool (arrow) over each host.

Deleting a Device or Link

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Step 6: Connecting Hub0 to Switch0

To connect like-devices, like a Hub and a Switch, we will use a Cross-over cable. Click once the Cross-over

Cable from the Connections options.

Move the Connections cursor over Hub0 and click once.

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Move the Connections cursor to Switch0.

Click once on Switch0 and choose FastEthernet0/4 (actual port does not matter).

The link light for switch port FastEthernet0/4 will begin as amber and eventually change to green as the

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Step 7: Verifying Connectivity in Realtime Mode

Be sure you are in Realtime mode.

Select the Add Simple PDU tool used to ping devices..

Click once on PC0, then once on PC3.

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Resetting the Network

At this point we will want to reset the network, Whenever you want to reset the network and begin the simulation again, perform the following tasks:

Click Delete in the PDU area.

Now, Power Cycle Devices and confirm the action.

Waiting for Spanning Tree Protocol (STP)

Note: Because Packet Tracer also simulates the Spanning Tree Protocol (later), at times the switch may

show amber lights on its interfaces. You will need to wait for the lights to turn green on the switches before they will forward any Ethernet frames.

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Step 8: Verifying Connectivity in Simulation Mode

Be sure you are in Simulation mode.

Deselect all filters (All/None) and select only ICMP.

1

2

3

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Select the Add Simple PDU tool used to ping devices..

Click once on PC0, then once on PC3.

Continue clicking Capture/Forward button until the ICMP ping is completed. You should see the ICMP

messages move between the hosts, hub and switch. The PDU Last Status should show as Successful.

Click on Clear Event List if you do not want to look at the events or click Preview Previous Events if you

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Step 9: Saving the Topology

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Opening Existing Topologies

Références

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