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Focus + Context

CS 7450 - Information Visualization February 17, 2004

John Stasko

Fundamental Problem

• Scale - Many data sets are too large to visualize on one screen

May simply be too many cases

May be too many variables

May only be able to highlight particular cases or particular variables, but viewer’s focus may change from time to time

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Challenge

• Have context/overview seamlessly and smoothly co-exist with focus/detail

• Why?

Easier to move between the two, helps assimilate view updates, less jarring, …

• Not all overview and detail techniques are good at this

Focus + Context Views

• Same idea as overview and detail, with one key difference:

Typically, the overview and the detail are combined into a single display

Mimics our natural vision systems more closely

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How?

• What techniques have we seen so far that would help accomplish focus+context?

Possible Methods

• Filtering

• Selective aggregation

• Micro-macro readings

• Highlighting

• Distortion

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Prototypical Example

• When people think about focus+context views, they typically think of the Fisheye View (distortion)

• Introduced by George Furnas in 1981 report, more famous article is 1986 SIGCHI paper

Definition

• Fisheye View -

“Provide[s] detailed views (focus) and overviews (context) without obscuring anything…The focus area (or areas) is

magnified to show detail, while preserving the context, all in a single display.”

-(Shneiderman, DTUI, 1998)

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Example

(Not really a good one.

Can you see why?---just a Photoshop trick---)

Everyday Life Example

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Kinda Fisheye - Natural 3D Perspective

Why is it called Fisheye?

• Fisheye Camera Lens

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Atlanta Journal

Real fisheye camera lens

Fisheye Terminology

• Focal point

• Level of detail

• Distance from focus

• Degree of interest function

Can someone explain?

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Focal Point

• Assume that viewers focus is on some item, some coordinate, some position,...

0.0, 0.0

1.0, 1.0

Focal point

0.8, 0.1

Level of Detail

• Some intrinsic value or quantity on each data element

• How important is it to you in a general sense?

• Simplest example is that all data items have same level of detail

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Distance from Focus

• Calculation of how far each data item is from the focal point

0.0, 0.0

1.0, 1.0

Focal point

0.8, 0.1

Query position

Degree of Interest Function

• Function that determines how items in display are rendered

1.0, 1.0

Degree of Interest = Level of Detail - Distance from Focus Level of Detail / Distance from Focus

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DoI Function

• Can take on various forms

Continuous - Smooth interpolation away from focus

Filtering - Past a certain point, objects disappear

Step - Levels or regions dictating rendering 0<x<.3 all same, .3<x<.6 all same

Semantic changes - Objects change rendering at different levels

Applications

Text/program viewing

Furnas’ original example

Shown here are examples from Gutwin and Greenberg

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Applications

Shared text editor for CSCW

Gutwin and Greenberg, HCI ‘96

Applications

Viewing nodes in networks

Gutwin and Greenberg

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Applications

Fisheye menu

Uses a focus-lock mode (move cursor to right) Demo:

www.cs.umd.edu/hcil/fisheyemenu

Bederson UIST ‘00

Graphical Fisheye Views

Sarkar and Brown

• Apply fisheye techniques to 2D graph

• Experiment with a variety of distortion factors

• Interactive tool that allows user to browse display and change focus

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Graphical Fisheye Views

Example

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Example

Focal point

Video

Constraining Changes

• Continuous zoom

Can change focal point smoothly in graph

Other nodes give up space

Bartram et al, UIST ‘95

• Constrained fisheye

Make transitions in focus more aesthetically pleasing and easier to track

Storey et al, JVLC ‘99

Video

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Alternative Methodology

• We can think of focus and degree of

interest as distorting or warping the space upon which data is presented

• Such pliable surfaces can provide another form of focus+context display

Video

Carpendale, Cowperthwaite, Fracchia, IEEE CG&A‘97

Carpendale and Montagnese, UIST ‘01

Excellent Survey

• Review and Taxonomy of Distortion- Oriented Presentation Techniques

Leung and Apperly, ToCHI ‘94

Surveys systems

Presents unified theory

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Bifocal Display

• Interesting application of fisheye view

• View office documents

• Take items in periphery and fold back in 3-space

• Project onto front viewing screen

Spence & Apperly BIT ‘82

Bifocal Display

Fold

Project

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Bifocal Display

Fold

Project

Table Lens

From Xerox PARC and Inxight

A bifocal display

Rao & Card

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Perspective Wall

• Computerized, automated 3D implementation of Bifocal display

• Map work charts onto diagram, x-axis is time, y-axis is project

Mackinlay, Robertson, Card CHI ‘91

Video

Other 3D Approaches

Cone Trees 3D views of hierarchies such as file systems

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Another Cone Tree Example

Small Displays (PDAs)

• Focus+Context technique for web browsers

• Flip-Zooming

• Cards hold context Focus is in center Items before and after are in corners

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Calendar Management

Bederson et al CHI ’03 demo

FishCal

Video

Panacea?

• Are there any disadvantages of

focus+context or fisheye techniques?

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Disadvantages

• Distortion can be annoying

• Can be very difficult to implement

• Any change in focal point potentially

requires recalculation of DoI for all objects and hence re-rendering of all objects ->

Expensive!

More to Come...

• Will discuss fisheye and focus+context techniques more when we cover trees and distortion techniques

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Project Proposals

• Due Thursday (1 copy, 1 page)

• You must get alternative topics approved a priori

Upcoming

• Panning and Zooming

Reading Chapter 7

Bederson, Hollan et al

• Hierarchies and trees

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References

Spence and CMS texts

Shneiderman, B. Designing the User Interface, 1998

All referred to papers

http://www.csi.uottawa.ca/ordal/papers/sander/main.html

http://www.cpsc.ucalgary.ca/grouplab/papers/1996/96-Fisheye.GI/gi96_fisheye.html

Pan & Wang and Green & Lafond-Favieres F ‘99 slides

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