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Exploring pathways of agroecology transition through gaming approach in the northwestern uplands of Cambodia

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Exploring pathways of agroecology transition through gaming approach in

the northwestern uplands of Cambodia

- Dramatic land use and land cover changes (LUCC)

- Rapid transition of farming

- Different feedbacks on innovative techniques e.g.

conservation agriculture (CA)

Co-designing RADA game (Prototyping and testing) Integrating knowledge (LUCC, farming

system, CA intervention project) to conceptualize game model

Using RADA game (3 CA and 3 non-CA villages)

R1 R2 R3 R4 R5 R6

Replay the history of the area with 8 farmers (2 from each farm type) in

each village

6 rounds played systematically over 5 hours:

 Round 1: peanut and soybean  Round 2: start of maize

 Round 3: maize boom

 Round 4: CA project >2010  Round 5: cassava boom and

orchard > 2013

 Round 6: diversification > 2016  Round 7: Project of round 6

Results

Impact indicators

Capital accumulation (Million KHR) 1 7 75 127 183 246 246

Total cattle (head) 16 24 43 68 69 73 73

Return on investment (%) 328 229 144 153 140 112 111

Pesticides use (l-kg/ha) 0.0 3.3 5.5 4.6 4.3 11.5 12.3

Land degradation accumulation (%) -1 -16 -30 -27 -43 -42 -41

Rain and market vulnerability 0.03 0.10 0.23 0.19 0.15 0.21 0.21

R1 R2 R3 R4 R5 R6 R7 0 10 20 30 40 50 60 70 80 R1 R2 R3 R4 R5 R6 R7 A ve rag e % cu ltiv at e d a re a pe r villag e CA: CA technique Non-CA: CA technique CA: Orchards Non-CA: Orchards CA: Mungbean Non-CA: Mungbean

After maize… cassava

Mango, next boom crop?

Conclusions:

With support of:

Rada Kong, Jean Christophe Castella, Florent Tivet, Jean Christophe Diepart, Vira Leng, Vuthy Suos, Sovann Pat, Raksmey Sen Contact: radakong@yahoo.com

1997

2016

Innovation

Changes of land uses

Changing from diversified

to homogenous landscape:

Soybean/Peanut -> Maize

-> Cassava -> Mango

Impact indicators

Rising

economic

and

environ-mental

risks

CA villagers

are more

knowledge-able about

soil

con-servation

 Game supports collective learning and messages transfer  Farmers remain in logic of boom crops, but having

more cattle and off-farm

 Farmers are more willing to adopt innovations (more window opportunities for intervention)

 It is needed co-designing process for agroecological practices; improvement of social organization; and engagement of all other actors e.g. private sectors

Background

An example of board game results from Chi Pang village, Plov Meas commune

Methodology:

Gaming approach with “Resilient Agriculture

through co-Design of Agroecology pathways” (RADA game)

Références

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