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EEG signal analysis for brain-computer interfaces for large public applications

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Academic year: 2021

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Fig. 3: M´ethode propos´ee pour un probl`eme `a quatre classes. R´ eduction du nombre d’´ electrodes
Fig. 1.2: An example of the application of hand motor imagery BCI to games. The figure is modified from [94 ].
Fig. 2.1: Different EEG patterns for actual BCIs: (A) Typical slow cortical potentials measured in an BCI experiment [29 ]
Fig. 3.4: Angle map of intentional saccades used in the experiments.
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