• Aucun résultat trouvé

Smooth motion planning for car-like vehicles

N/A
N/A
Protected

Academic year: 2021

Partager "Smooth motion planning for car-like vehicles"

Copied!
6
0
0

Texte intégral

Figure

Fig. 1. Model of a car and a canonical curve.
Fig. 3. Two paths generated by Steer . The rst one (left) with-
Fig. 5. A path computed by Move3D. The environment is a Mayan city with a pyramid. The car has to make a U-turn in a constrained corridor

Références

Documents relatifs